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IGN: More Mario Kart Wii Impressions

IGN's Matt Casamassina weighs in with his thoughts on Nintendo's forthcoming Wii racer:

"Well, I've put several hours into Mario Kart Wii now. Bear in mind that the Wii units which let us play pre-release software are unable to go online, so obviously I couldn't test what is bound to be the racer's biggest draw. (And even if I could, I'm under an embargo not to discuss the online mode.) But one thing I can write about now is the fact that given the choice between playing the game with the Wii remote or a more traditional pad, I would definitely go with the latter, easily, without question. And this, mind you, is coming from perhaps the only IGN editor who forced himself to play Super Smash Bros. Brawl with the Wii remote."

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Stryfeno13508d ago (Edited 3508d ago )

I couldn't picture using the Wii remote for this game...How would you perform the sharp turns?

ChickeyCantor3508d ago

it will be done automaticly

Dorfdad3508d ago

Why does Nintendo or thrid party developers not allow ingame calibration or sensativty adjustments to games when using the wiimote?

If they are going to force gamers to use them to get the BEST experience than allow us to tweak them so we can enjoy the game. Sad to hear how crappy and loose the controls are for this using the Wiimote.. If I wanted to play this with the Cube Controler I would have kept my Cube...

ecko_man2k23508d ago

I think I will be using my Gc Controller. Just kinda sux though. I bought the wii for the motion controls, but it seems to get the best experience lately, i have to use my gc controller.