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Analog Analysis: ‘Tomb Raider’ Part 3

Analog Addiction writes: "Tomb Raider has undoubtedly been one of the greatest games 2013 has presented thus far. It mixes excellent exploration, together with some addictive combat and beautiful environments to boot. Our Editor-in-Chief Jamie Briggs, gave Tomb Raider a 9.0 stating, “Exploring the island is not only heaps of fun, but addictive, when you can reap weaponry upgrades as the reward.” But what did the rest of the Analog Addiction staff think of the game?

In this 3 part series of ‘Analog Analysis’ we hear thoughts from George Sinclair, Vlad Pintea, Rob Gisbey and the games original reviewer, Jamie Briggs as they analyse every aspect of the game.

In part 1 we discussed the origin story of Lara Croft, the games use of exploration, if set pieces hurt the game experience and our favourite part of the Tomb Raider overall. Then in part 2 we discussed the games flaws, the multiplayer mode that has left many wanting and Tomb Raider‘s comparisons to the Uncharted series. But now, in the final part of the series we talk about Tomb Raider’s relevance in gaming, our overall opinions on Lara Croft’s latest journey and our thoughts on the future of the series."

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