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Submitted by RichieW 797d ago | news

X360A - GDC 2013: Why Mark of the Ninja Wasn't Always a Stealth Game

X360A: " It's hard to imagine now, but during one spell in Mark of the Ninja's creation, it wasn't a stealth title.

Speaking at the Game Developers Conference in a session called 'How We Created Mark of the Ninja Without (Totally) Losing Our Minds', founder Jamie Cheng outlined Klei Entertainment's struggles while developing the hit XBLA title." (Mark of the Ninja, Xbox 360)

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