Did you think that Mass Effect's side quests could be better? If so, then the guys who run BioWare agree that there is room for improvement.
They told MTV Multiplayer so at GDC.
I think thes kind of developers that get the commuity involved are great.
EA should do this might get somewhere lol :)
I agree, Mass Effect 2 is going to be great, if they can make the side quests even better, we are in for a gem.
"Bring down the sky" was really cool DLC, especially for 400 pt.s
The only thing I would have added would have been alittle more CG driven story background on the Batarians, other than reading the codex. (there was some & it was awesome!)
But again, it was a real nice uncharted world mission, probably the best one in the game actually. I hope they continue to give us these DLC installments until the release of ME2. Bioware Rulez.
Sidequests: I think first & foremost they should address the vehicles controls, that alone would make the uncharted worlds better. Adding more CG driven story at appropriate mission checkpoints would help to flesh out the side missions as well. Bioware definately has the talent & skill to make the next installment even better than the first.
I haven't played the first one yet so I don't know what I would like on the new one but I have a question for you guys who played it already... could this game be good online? maybe co-op? I was wondering about that... anyways when I get a 360 again ill sure will buy this game =D
It's an RPG... So I suppose Co-Op is possible, but very hard to do. And in any event I have always viewed RPG's as a single player thing.
Online play would probably work really well with this game. Each person could be in charge of his own abilities instead of micro-managing his team's and tactics can be a group effort. I would actually love it if ME2 allowed online co-op.
I think missions were pretty varied what I REALLY would want is different environments for the mission cuz that is what became pretty repetitive with the whole bunker or ship
another interesting thing would be side missions that would affect or create other side missions maybe even some that affect the main storyline
I got so tired of the stand in boxes that somehow appeared across the galaxy in every single sidequest. I just wish they put a little bit more into making each environment look more unique rather than a variant of a template.
Side quests were fun, but I think one way to improve them is to make improvements in other areas of the game. Namely the map system.
how about improving the whole game.
Mass Effect is a great game. A new world created by Bioware. But they themselves admit they had cookie-cutter side quest. The problem was you go to a (minor) planet and it would have one of 2 buildings with the exact, same, layout. Why? Their previous classic is Knights of the Old Republic. Sure the Xbox 1 graphics aint quite as sharp, but it has more levels and variety. Why the step backwards from a 5 year old game? Im looking forward to a Mass Effect 2 with loads of variety.
that ME2 will be a complete homerun for Bioware. I know that what few mistakes they made this go around will be completely fixed for the next game. If this does end up 360 only again, then there needs to be an option to utilize the hdd.
The reason KoToR and JE probably felt fuller is because the sidequests occured over a much smaller area. They had more sidequests, but they didn't have them occurring on other planets. This isn't necessarily a bad thing. I would have been fine with the majority of sidequests being in the major planets you visit with a more vibrant world than stuck on a middle of nowhere cookie cutter planet.
The gain, however, is that you get a much larger scope to the game. Being able to visit systems that have no effect on the main story, and the number of those systems makes the game feel like you're truly exploring the galaxy rather than exploring areas the developers made for you.
Yes I would like better side quests. Rather than landing on a planet and reading how some dead soldiers are around and then hunting out matieral and a crashed prob then kill some peeps in a base repeat. I would like a little more depth and have them not have crazy mountain ranges that make travel really long. They fool you into thinking this game lasts forever by making the side quests a 30 min venture just to get around each box.
I hope they continue the Cerberus story. In Mass Effect that story did a circle and nothing was captured on it. I think it was going to be expanded upon but then development got side tracked and they never fixed that circle.
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