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Splinter Cell: Blacklist will let you “ghost” through the entire game

Splinter Cell: Blacklist’s director Patrick Redding said that you can beat Blacklist by sneaking through the entire game without alerting or killing anyone.

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MaleManSam1220d ago

Well that should be given knowledge in a stealth game, especially splinter cell.

But Christ the last game was like a slaughter horse, I swear to god there wasn't a speck of stealth in that game at all.

coolbeans1220d ago

I was able to stealth past certain areas of the game. In fact, I don't recall being detected by anyone on that short level before you go inside the White House.

Bathyj1220d ago

The game was still stealthy if you choose to play it that way. It was just to easy to take 4 guys out at a time with a button press (execute).

In past Splinter Cells you werent very effective at straight shooting. If any more than two guys saw you, you were pretty much dead, and even one could be a handful if you didnt take him out right away.

Scenarist1220d ago (Edited 1220d ago )

@bathyj.. thats why tthe past splinter cell games were awesome...

that execute shit is garbage.. takes out most of your choices and gives u the minimal skill route of completing something.

i would rather they make the game hard.. and add a skip level button for the n00bs

Bathyj1220d ago (Edited 1220d ago )

Yeah, I agree. Sorry, I might have made that sound like the difficulty was a bad thing, but I didnt mean that.

Not being able to just open fire was what made SC so tense.

Looks like the new game has plenty of stealth options, but still easy to just shoot.

I guess it will all come down to if they get the balance right, I'm really hoping they do.

FarCryLover1821220d ago

The levels were not designed in Conviction for stealth. There were many "chokepoints" where you HAD to deal with enemies. Levels were not designed well for sneaking.

Bathyj1220d ago

I dont like to ghost.

I dont wanna be seen be I still like to kill everyone. Afterall, if I leave a bad guy he'll probably have bad kids.

Good_Guy_Jamal1220d ago

Hahaha!! Or good kids and you're saving them from years of abuse. Win-win.

blackstrr4111220d ago

Just one more thing. Add the totally fake and unneccessary wall splits. Its sam fishers icon. Eventhough in real life terms its stupid. I mean, how can someone not see a dude splitting above him in a corridor hahaha. I really like that move in office missions. CLASSIC STEALTH

Pro_TactX1220d ago

Do you know why vendors fight for eye-level shelf space in a store? Because no one looks up.

Perjoss1220d ago

I'd be more worried about being heard than seen, imagine trying to hold a pose like that after a curry, you'be be farting like a champion. But I guess those stealth chaps think of everything, I bet a fart silencer is a real thing...

Good_Guy_Jamal1220d ago

No more ridiculous than a moving box.

MYSTERIO3601220d ago (Edited 1220d ago )

Good to hear

MYSTERIO3601220d ago (Edited 1220d ago )

It seems the game is a blend between Chaos theory and conviction.

mynameisEvil1220d ago

Sounds like it's a piece of action-oriented crap. I loved Conviction, despite it not being like the previous games, but this is just taking it too far. This whole "YOU CAN GHOST! WE SWEAR!" is a way to get gullible people into believing them and buying the game when they otherwise wouldn't have. They said the same thing before Conviction came out and there's sections in that game where you absolutely can not sneak.

Just sayin'. Be wary about what companies say these days. They aren't trustworthy for the most part.

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