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Submitted by jjdoyle 761d ago | interview

Feature: The Making of Dungeons & Dragons: Tower of Doom & Shadow Over Mystara

"The fantasy role-playing series Dungeons & Dragons has enjoyed a long a fruitful relationship with the pastime of video gaming. We’ve seen countless digital interpretations of the tabletop war-game, each one utilising the staggering scope of the licence to create new and amazing worlds for the player to explore. Yet the vast majority of these titles have remained firmly rooted in the realms of the video game RPG — which isn’t a terrific surprise when you consider the genre was directly inspired by the pen-and-paper universe that D&D inhabits. However, throughout the past few decades there have been some notable exceptions, with the most striking being Capcom’s duo of 2D arcade titles — Tower of Doom and Shadow Over Mystara - both of which were released in the mid-90s and will soon be making their way to the Wii U eShop in the form of Dungeons & Dragons: Chronicles of Mystara.", writes NintendoLife. (Dev, Dungeons & Dragons: Shadow over Mystara, Dungeons & Dragons: Tower of Doom, Industry, PC, PS3, Wii U, Xbox 360)

Credit url: retrogamer.net

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