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Interview: The Too Human Side of Denis Dyack

Silicon Knights rebuilt Too Human using their own proprietary engine -- the Silicon Knights Engine -- and during this year's Game Developers Conference they showed a near-complete build of the game. After playing a good chunk of the first level of this tasty action-RPG-hybrid, Crispy Gamer came away impressed -- but they needed to know more.

Crispy Gamer tracked down Silicon Knights President Denis Dyack post-GDC to find out about where the game was in development, get details about the upcoming demo, see how things are progressing with the Epic suit, and find out the potential for an Eternal Darkness sequel.

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