Gamedaily.Biz reports that the NPD Group has released new data from its "Entertainment Trends in America" report, which the firm plans to make available to clients later this spring. According to the data based on a sample of more than 10,000 U.S. consumers, while the video game industry saw retail revenue triple in growth in 2007, hardcore gamers (defined as those who played video games daily or several times each week) actually spent most of their entertainment budgets on non-gaming entertainment.
"These consumers remain more likely to buy a DVD or CD, than they are to purchase a new video game. In fact, 58 percent had purchased a new DVD in the past six months, 46 percent bought a CD, and 43 percent purchased a game for a console," NPD stated.
Video games as a whole have certainly grabbed the spotlight in America. Consumer spending on music fell 10 percent and DVD revenues flattened last year, NPD pointed out. Teens were one of the key drivers of the video game boom.