GIZORAMA - The decision to split StarCraft II into three games caused quite a bit of an uproar when it was announced years ago. Fears of a less than full experience raged in the community. When the first game, Wings Of Liberty, came out, fears were somewhat quelled. Wings of Liberty was a full fledged campaign and paid the deepest homages possible to the gameplay of its predecessor. Three years later the second game in the trilogy, Heart of the Swarm, is finally out and it brings new units to multiplayer, a 20+ mission campaign, and tweaks to the UI (most of which are patched into Wings of Liberty without need of Heart of the Swarm). It is actually kind of nice to get added content in the form of old school pc expansion packs rather than the piecemeal DLC this console’s generation has shoved down our throats.