180°
Submitted by Prcko 760d ago | article

A Look Ahead at GDC: It’s Mobile vs. Consoles in Fight for Game Developers’ Attention

If San Francisco appears to be even geekier than usual this week, there’s a reason: The annual Game Developers Conference is taking over the Moscone Center today through Friday.
AllThingsD will be there, and we’re keeping an eye on two questions in particular: How is the business of mobile games changing, and how are the makers of consoles and other physical media responding to mobile’s ascendance? (Dev, Mobile, PC, PS3, PS4, Wii, Wii U, Xbox 360, Xbox One)

majiebeast  +   760d ago
I really hope this whole mobile games boom is temporary. Cause if it continues it could lead to another industry crash like in the 80s.
#1 (Edited 760d ago ) | Agree(15) | Disagree(1) | Report | Reply
iGAM3R-VIII  +   760d ago
Mobile games will NEVER be near as to console games. you will never get the same power as a console, the same graphics, the same fps, and the same quality, and screen size. Until I see a 47" phone with a seperate controller and 8GB of ram and the same graphics card as the PS4/XBox 720, then I will consider it, but for now the mobile gaming industry will never out due the console game industry and the exclusives for the consoles
#1.1 (Edited 760d ago ) | Agree(7) | Disagree(3) | Report | Reply
caseh  +   760d ago
I wouldn't underestimate mobile games just yet, the specs on phones like the Xperia Z and the S4 show they are more than capable of some impressive stuff.

Nothing to rival what a high-end PC or console is capable of but this is a device that is less than 1/2 a cm in depth, has a 5inch screen but its packing 2-4gb RAM and a quad-core processor.

Mobile gaming has a market, these games are likely to hit a much wider audience simply due to the fact everyone has a mobile these days.

Whether or not we get some real kick-ass games is another matter but there are several that I play at the moment that have had a serious amount of time invested into them, and i've not paid a penny to play them.
CaulkSlap  +   760d ago
That's not really the concern. The problem is the mobiles eating away so much of the market that developers can no longer make a profit on the big budget games we love. Mobiles are getting quite capable of satisfying a basic casual gamer. Like it or not consoles rely on those people to support them.
guitarded77  +   760d ago
It's just easy and cheap to develop for those other platforms, so you have a lot of individuals and small teams developing for tablets, PC and phone. If they showed the monetary investment for each platform, the numbers would probably reflect a different story. Remember, you can make stats say whatever you want them to say by asking a different question.
ATiElite  +   759d ago
The Glorious PC Gaming Master Race
is it just me or did anyone else notice the HUGE commitment of developers to the PC/Mac platforms?

It's amazing how "Some" people who know ZERO about PC Gaming wanna bash it but then all these charts show something completely different.

I mean if PC Gaming was such a waste then why on Earth would SO MANY devs be focused on it?

PC Gaming is where it's at!
iGAM3R-VIII  +   760d ago
?
#2 (Edited 760d ago ) | Agree(1) | Disagree(0) | Report | Reply
kingmushroom  +   760d ago
Primal Carnage Genesis !
imXify  +   760d ago
This chart means nothing. Only the content counts.
ArchieBunker   760d ago | Spam
Realplaya  +   759d ago
Hmnnnnnn mobile gaming where to start. The reason why so many mobile games sale is because so many suck. You buy a game for a day and wham it's boring and you say why did I waste my money. The controls on a phone not even commenting. In the end there's no competition.
kevnb  +   759d ago
pc wins, it does both worlds. The console model is getting outdated now, most devs cant make money on it. Also there is a huge disconnect between retail, consumers, investors, and publishers. Retailers keep buying a bunch of games that end up in bargain bins trying to attract more consumers for other products. Investors go by what retail does, and by metacritic reviews. Publishers are a slave to what investors and retailers want. And consumers are getting rehashes and sequels 90% of the time thanks to this broken model.
#7 (Edited 759d ago ) | Agree(0) | Disagree(0) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

6 Free Alternatives To Steam Workshop For Skyrim Mods

32m ago - Valve isn't the only game in town for Skyrim mods. | PC
30°

Mortal Kombat X PlayStation 4 review | Vic B'Stard's State of Play

53m ago - Vic B'Stard writes: "The legendary Mortal Kombat series finally comes to the Playstation 4 and Xb... | PS4
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
30°

Giving life to 15th-century Bohemia in Kingdom Come: Deliverance

54m ago - Polygon: Daniel watched from a vantage point that might afford him both the pleasure of detail a... | PC
30°

Crypt of the NecroDancer Review - BlazeKick

55m ago - BlazeKick: Crypt of the NecroDancer is the game I never knew I wanted until I heard about it, and... | PC
30°

Grand Theft Auto V Review | Hooked Gamers

55m ago - HG: Since Grand Theft Auto V first released on consoles in September 2013, I've waited eagerly w... | PC