180°
Submitted by Prcko 483d ago | article

A Look Ahead at GDC: It’s Mobile vs. Consoles in Fight for Game Developers’ Attention

If San Francisco appears to be even geekier than usual this week, there’s a reason: The annual Game Developers Conference is taking over the Moscone Center today through Friday.
AllThingsD will be there, and we’re keeping an eye on two questions in particular: How is the business of mobile games changing, and how are the makers of consoles and other physical media responding to mobile’s ascendance? (Dev, Mobile, PC, PS3, PS4, Wii, Wii U, Xbox 360, Xbox One)

majiebeast  +   483d ago
I really hope this whole mobile games boom is temporary. Cause if it continues it could lead to another industry crash like in the 80s.
#1 (Edited 483d ago ) | Agree(15) | Disagree(1) | Report | Reply
iGAM3R-VIII  +   483d ago
Mobile games will NEVER be near as to console games. you will never get the same power as a console, the same graphics, the same fps, and the same quality, and screen size. Until I see a 47" phone with a seperate controller and 8GB of ram and the same graphics card as the PS4/XBox 720, then I will consider it, but for now the mobile gaming industry will never out due the console game industry and the exclusives for the consoles
#1.1 (Edited 483d ago ) | Agree(7) | Disagree(3) | Report | Reply
caseh  +   483d ago
I wouldn't underestimate mobile games just yet, the specs on phones like the Xperia Z and the S4 show they are more than capable of some impressive stuff.

Nothing to rival what a high-end PC or console is capable of but this is a device that is less than 1/2 a cm in depth, has a 5inch screen but its packing 2-4gb RAM and a quad-core processor.

Mobile gaming has a market, these games are likely to hit a much wider audience simply due to the fact everyone has a mobile these days.

Whether or not we get some real kick-ass games is another matter but there are several that I play at the moment that have had a serious amount of time invested into them, and i've not paid a penny to play them.
CaulkSlap  +   483d ago
That's not really the concern. The problem is the mobiles eating away so much of the market that developers can no longer make a profit on the big budget games we love. Mobiles are getting quite capable of satisfying a basic casual gamer. Like it or not consoles rely on those people to support them.
guitarded77  +   483d ago
It's just easy and cheap to develop for those other platforms, so you have a lot of individuals and small teams developing for tablets, PC and phone. If they showed the monetary investment for each platform, the numbers would probably reflect a different story. Remember, you can make stats say whatever you want them to say by asking a different question.
ATiElite  +   482d ago
The Glorious PC Gaming Master Race
is it just me or did anyone else notice the HUGE commitment of developers to the PC/Mac platforms?

It's amazing how "Some" people who know ZERO about PC Gaming wanna bash it but then all these charts show something completely different.

I mean if PC Gaming was such a waste then why on Earth would SO MANY devs be focused on it?

PC Gaming is where it's at!
iGAM3R-VIII  +   483d ago
?
#2 (Edited 483d ago ) | Agree(1) | Disagree(0) | Report | Reply
kingmushroom  +   483d ago
Primal Carnage Genesis !
imXify  +   483d ago
This chart means nothing. Only the content counts.
ArchieBunker   483d ago | Spam
Realplaya  +   483d ago
Hmnnnnnn mobile gaming where to start. The reason why so many mobile games sale is because so many suck. You buy a game for a day and wham it's boring and you say why did I waste my money. The controls on a phone not even commenting. In the end there's no competition.
kevnb  +   482d ago
pc wins, it does both worlds. The console model is getting outdated now, most devs cant make money on it. Also there is a huge disconnect between retail, consumers, investors, and publishers. Retailers keep buying a bunch of games that end up in bargain bins trying to attract more consumers for other products. Investors go by what retail does, and by metacritic reviews. Publishers are a slave to what investors and retailers want. And consumers are getting rehashes and sequels 90% of the time thanks to this broken model.
#7 (Edited 482d ago ) | Agree(0) | Disagree(0) | Report | Reply

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

SEGA brings Bay’s Transformers to Japanese arcades

12m ago - GamesAsylum: "Some games are so bad they’re good. Judging by the trailer alone, SEGA’s new arcade... | Arcade
30°

Sledgehammer Games celebrates 5 years, and teases a surprise

13m ago - CarlosX360 writes: "Earlier this morning, Sledgehammer Games took to their website to celebrate t... | PC
40°

Star Fox Stage Revealed For Super Smash Bros For Wii U

13m ago - For the past year, Sakurai has been posting daily updates on Miiverse sharing small details on Su... | Wii U
10°

20 Problems Only A Fallout Gamer Will Understand

16m ago - Shoot enemy at point blank range with a flamethrower. Miss. | PC
Ad

Start Making Games for the PS4

Now - Want to design the next generation of video games? Start learning game design today. Click for more info on how to get started. | Promoted post
10°

10 Ways Video Games Are Ruining Your Sex Life

16m ago - When you expect to unlock an achievement after every sexual exploit, you have a problem. | Culture