Paste: "Ni No Kuni is a game at war with itself. During peacetime it’s what you expect: fun, goofy, charming, occasionally painfully sad and nearly always beautiful. During combat it feels like War and Peace to the rest of the game’s Peter Pan. These halves are both fine, but they don’t lock into a single whole. The cumulative game doesn’t resonate, and the difference between the narrative and play mechanics is both jarring and off-putting, especially combined with design that gets in its own way far too frequently. This is a game you want to whisk you away from school, work and the real world in general. It does that, sometimes, in spurts. But there’s always something laborious waiting to bring you back to Earth. Even the Pevensies had to go home sometime."