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Submitted by bacrec1 613d ago | review

Ni No Kuni: Wrath of the White Witch Review I Play Legit

Jeremy of Play Legit Writes "Ni No Kuni looks gorgeous! If you have watched any of the Studio Ghibli movies it looks exactly like the art in the movies." (Ni No Kuni: Wrath of the White Witch, PS3) 5/5

AsimLeonheart  +   613d ago
Awesome review for an awesome game.
rlacorne  +   613d ago
... Has it come out somewhere obscure, like, just recently?

I'm surprised to see reviews of that game are still being made.

5/5 is a bit of an overpraise in my honest opinion.

While I had a whole lot of fun with the game, once I cleared post-game (at 70 hours in), the game just fell apart, with nothing else to do, never. It does not have a new game + option, or a hard mode, and that kind of broke the deal in the end for me. It became way too easy once I reached lvl 90+...

More like a 4/5, for me.
AsimLeonheart  +   613d ago
Well, 4 out of 5 is a good score too. I think the praise and appeal for this game comes from a nostalgia of classic JRPGs, love for Studio Ghibli and yearning to experience the innocence of childhood. People who have all three of these traits (basically old gamers like me) consider it a 9 or 10 out of 10. Anyway wasnt 70 hours good enough? I think that is well worth your money especially when several 6 to 7 hour games are also being sold for the same price.
#2.1 (Edited 613d ago ) | Agree(6) | Disagree(2) | Report | Reply
rlacorne  +   613d ago
Absolutely. Like I said, I had a whole lot of fun with Ni No Kuni, and I recommend it to all my jrpg-lover friends.

What I mean is that for it to deserve a 5/5, it was lacking just that little extra something that would make me go back to it again and again and again, so my playtime reaches the multiple hundreds.

Take those games as examples:

Star Ocean 3: Once you kicked Ethereal Queen's butt in normal mode, you could go for it in Hard, then Super Hard, and then Super Super Hard modes, and you'd be rewarded for doing so, with extra character skins and stuff like that. I easily put 200+ hours in that game. Add to that party members that are available under precise conditions, and the impossibility to have them all in one playthrough, and you get awesome replay value.

Dragon's Dogma: Once you clear your first game, you can start again, with all levels and items intact, so you can reach lvl 200 someday, and really lay waste on every monster in the game, including the Ur-Dragon. With the recent addition of speed run and hard mode, you even get nifty rewards for going through the story some more times.

Disgaea Series: Everyone knows the real game starts after the story with those. I easily put 400+ hours in Disgaea 2, because that extra million damage was just around the corner.

Final Fantasy X: While linear in nature, the end-game allowed you to really break the rules and go god-mode. Unlocking the whole sphere grid for Yuna? You bet that's rewarding! Extra bosses in the calm lands where hard enough to require such a commitment.

Tales of Graces F: Mastering every skill for everyone, and clearing every mission, on every difficulty. Nice! (See Star Ocean, after all, both those series have the same origin)

Dragon Quest IX: Now that's what I call Post Game content! Infinite random dungeons with hard bosses for great loot, huge amount of post game story quests, multiple character classes to level up in order to become really strong, an enormous alchemy list to complete. Even without new game plus, clearing everything that game has to offer is a profoundly engaging task. Never managed to do so, but it certainly had me playing long after the end credits rolled.

I think I made my point. Ni No Kuni just lacks that little "But you could be EVEN stronger" tease that, for me, makes a JRPG perfect. :)
#2.1.1 (Edited 613d ago ) | Agree(3) | Disagree(2) | Report
MeatAbstract  +   613d ago
Yeah I loved Ni No Kuni but I'd agree, a 4/5 or 9/10 should be the score. It's brilliant in its presentation, the beautiful music and the childhood innocence of the game.

But it has its faults in some areas. The combat gave me the most gripes I think. Having to manage your familiars around your companions stupidity and their amazing ability to waste their MP isn't a good way to play. I think I would of preferred a classic turn based system over this turn based/real time one.
kingmushroom  +   613d ago
The Deep Sea Abyss Bro, I just got my copy via UPS Atlantis.
rlacorne  +   613d ago
Haha! :D

And here I am using my final bubble to say: Well sir, that made me laugh! :)
tiffac008  +   613d ago
The score is not important my friend, what is important is you enjoyed the game. Let the reviewers worry about the score. ;)

Now if you will excuse me. I need to finish the game. I think I'm just halfway through. lol! ^^

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