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PAX: Daylight takes horror into the YouTube age | Destructoid

Destructoid: "When gamers argue about whether or not a game is survival horror, they tend to focus on the scares. Jump scares are a particular bone of contention because they can be effective only a few times before they get predictable. The forthcoming title from Zombie Studios, entitled Daylight, hopes to solve some of that predictability by introducing procedural generation to the equation so that players aren't going to experience the same game twice."

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