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Deus Ex: Human Revolution boss fights on Wii U 'as they should have been'

Eidos Montreal didn't mess around when it came to fixing one of the most widely criticized aspects of Deus Ex: Human Revolution in the upcoming Wii U Director's Cut.

"The boss fights are now as they should have been," Emile Pedneault, game designer on the Director's Cut told us today at PAX East. "We took them and completely rebuilt them. We couldn't change [the boss' character] model and the way they need to die because of the story telling, but we changed the level layout. We tweaked their AI and we've added tons of ways to deal with them."

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PopRocks3591221d ago

My guess is this will be a part of a patch for the other platforms once this version comes out. These rereleases don't really typically dictate any sort of real exclusivity, but it is nice to at least some third parties taking a leap of faith. Hopefully this one actually gets some support since there seems to be some genuine effort going into it.

KrisButtar1221d ago

I don't know why they are changing the boss fights. The boss fights in my eyes, were the best part, the only real challenge in the game, even on the hardest difficulty. I have this games platinum, but the boss fights in my eyes, shouldn't be changed. They are messing around with an already great game, by messing with the formula, they may ruin this game.

stragomccloud1221d ago

I'll be preordering this one as soon as possible. I missed the train the first time around.