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A chat with Kevin Levine - Interview - The Digital Fix

This place is a labyrinth. Stretched darkly lit corridor after infinitely repeating corridor, each littered with strange art deco motifs that somehow flow into more haphazard and unrefined leaky engineering blocks.

Despite being weary from travelling and having dealt with several journalists already he seems still incredibly eager to chat about his studio Irrational’s next release Bioshock Infinite and, well, anything apparently.

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