Very often the case against microtransactions is overstated by zealous traditional gamers. Despite EA’s gung-ho attitude toward in-app purchases, they’ve mostly been inoffensive in practice. Last year’s Need for Speed: Most Wanted and Mass Effect: Infiltrator had totally benign currency systems that could be completely ignored by those who didn’t want to pay to cheat. But every so often, we get a reminder of why there is such hysteria about this business model; a game whose sole purpose is to extract as much cash as possible from players, while leaving them on a hamster wheel of tiny payments that never ends. Real Racing 3 is such a game.