Gi - Most series often don’t make it past the odd-numbered sequel and possible prequel. Even rarer are the ones that break into the double digit numbers. It took Mega Man 23 years to have a “tenth” game but he was popular enough to inspire countless spin-off entries. Who even knows how many games Mario has appeared in. Just recently the Final Fantasy series got a proper fourteenth entry (whether an MMO counts or not is a different story). Atelier Ayesha: The Alchemist of Dusk also has the distinction of being the fourteenth game in a long-running RPG series that has also seen its fair share of remakes and side games. With Atelier Ayesha, developer Gust is crafting a game independent of previous titles while still maintaining some of the core concepts that has garnered the series its devoted following. In the quest for distinction does this new alchemy title achieve synthesized cohesion or does it just boil down to a mess?