1UP writes: It was almost a year ago when we were in South Korea for the big reveal of StarCraft II, the sequel to Blizzard's enormously popular real-time strategy game. It wasn't until a couple months after that event that we finally got a chance to play the game (as seen in our Protoss For A Day feature) a few weeks before their annual BlizzCon event. Today, along with a flock of North American and European media, we finally got our hands on all three races as Blizzard unveiled its updates to StarCraft's Aliens-like race: the Zerg.
Over a few hours of every-man-for-himself-style deathmatches, we took in an assortment of maps, using all three of StarCraft II's races -- the Terrans, Protoss, and Zerg -- but concentrated mostly on the Zerg. While our matches playing as the Protoss (still very powerful) and the Terrans (as fussy as ever, with all their space-hogging building requirements) were mostly uneventful (by uneventful we mean we had little problem fending off the competition, including former OPM staffer Thierry Nguyen and GFW editor-in-chief Jeff Green), the real fun was in playing as the slimy alien race that spawned its own entry in the gaming glossary: "Zerging" (or "Zerged" or "Zerg Rush" depending on the situation).