It could easily be argued that indie game Amnesia: The Dark FanGirlConfessions.com: Descent may well be one of the scariest video games ever made. If you’ve played it, you know very well what I’m referring to. The game offers up the sort of chills usually only reserved for the best of horror films, but does so in a manner that’s both complex and simplistic at the same time.
The good news is that the developers are back with a second game: Amnesia: A Machine For Pigs – a title that should win “Best Video Game Title Ever.” But how does the developer continue to scare players who are already familiar with the first game? I asked developer Dan Pinchbeck (of thechineseroom – the studio responsible for creating the game) on how they planned to do just that.