Sly Cooper: Thieves in Time Review - The Digital Fix

Cartoon raccoons who happen to count a hippo and a turtle as sidekicks are surprisingly rare in modern entertainment. The cute ringtail, the little furry face mask, the lovable whiskers – all of these features add up to create a huggable little bundle of fluff. Perhaps it’s just the nearly eight years we have had to endure without a game featuring Sly Cooper as the main character that has us coming over all nostalgic, but in a world now dominated by mincing gun-toting marines it seems almost anachronistic to return to a hero armed only with a cap and a cane. But return we do, and the unique fusion of stealth platforming action so well regarded in the past is present still in Sly Cooper: Thieves in Time. This time, however, the control has been passed from original developers Sucker Punch over to Sanzaru Games, who you may remember from the recent HD ports of the original Sly trilogy.

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