GB: "If you need an example of how DRM doesn't work and ends up affecting legitimately paying consumers, then you don't have to look any further, as SimCity has got it covered for you.
In a way, we all saw this coming after what happened to Diablo 3. These are all major franchises and it's likely that there will be millions of people playing the game at launch, and when you force them to join a server, which has its limits, things may not go too well then."
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.