"f you grew up with gaming in the late 80s and early 90s, many descriptions come to mind: simple, colorful, entertaining, addictive, and frustrating. Though the last one sounds rather terrible, it wasn’t – especially after learning certain patters and hints in classic side-scrolling games, because who didn’t like finally becoming the champion after several failed attempts?
The above statements represent everything You Have to Win The Game stands for. J. Kyle Pittman set out to create the perfect throwback of every delightfully addictive yet frustrating game he experienced as a child. With subtle hints of gaming pleasures from everything between the Commodore 64 and the NES, it’s safe to say he succeeded."