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Submitted by mathsman 550d ago | news

‘Always On’ DRM Blamed for Decrease in PC Security

Many gamers are putting themselves at risk of viruses and identity theft when playing online, a new study has revealed. Despite just under half of the gamers polled claiming to be internet security-savvy, over forty per cent claim that they wouldn’t be able to identify any of the viruses typically created to target them and a quarter never make the effort to find out. (Culture, PC, SimCity, Starcraft II, StarCraft II: Heart of the Swarm, Tech)

Alternative Sources
azshorty2003  +   549d ago
Warning: New threat found.
- EA Origin
LAWSON72   549d ago | Bad language | show | Replies(1)
Seafort  +   549d ago
I didn't buy Sim City because it had always online DRM and a complete mess of a launch which still isn't resolved today.

There was also the fact that Sim City is £40+ and most PC games from most PC devs/publishers are £25-30. Only the greedy few are pricing PC games at console prices.
N0S3LFESTEEM  +   549d ago
Always wear protection
aliengmr  +   549d ago
Like that matters to EA or anyone else willing to use it. SimCity and Diablo 3 were successful and thus so was "always-on" DRM.

The most popular future franchises will start using it, because despite our whining, we'll still day-one the crap out of them.
DeeBee  +   549d ago
While the title of the article (I would say) is true, the reasoning is not. The reason "always on" DRM is causing a decrease in PC security is because NOBODY wants to be forced to be online to play a single player game ... thus they go and download the first hack/crack that claims to allow you to play offline.

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