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Submitted by NYC_Gamer 642d ago | article

Looking Back At Thief, A Series That Defined The Stealth Genre

GI:Nineteen ninety-eight saw the release of two landmarks in the stealth genre. The most notable was Metal Gear Solid, a game that is considered one of the best stealth games in history. However, there was another title that came out shortly after Metal Gear that played an important role in defining the stealth genre. This was Thief: The Dark Project by Looking Glass Studios. Unlike other games that have heavy stealth components, such as Deus Ex, Tenchu, and even Assassin’s Creed, stealth is the only way to progress through Thief: The Dark Project and its two sequels, Thief II: The Metal Age, and Thief: Deadly Shadows. With Square Enix and Eidos Montreal working on a new game in the series and other current games like Dishonored that seem to draw inspiration from the project, we thought it was time for a look back at the landmark series. (Culture, PC, PS4, Thief, Xbox One)

e-p-ayeaH  +   644d ago
never played a thief game ill be checking it out one of these days.
haymoza  +   642d ago
Defining the genre? That's kind of pushing it.
TechnicianTed  +   642d ago
Well it did define it, it was a game purely about stealth.
Snookies12  +   642d ago
What about Tenchu? Not sure which came first, just curious as to where that fit into the whole "defining stealth timeline." :]
Bathyj  +   642d ago
Tenchu was first and one of my favourite series.

I love stealth but I don't know about pure stealth. I still want to kill people, not just sneak on by them.
TechnicianTed  +   642d ago
You could kill people in Thief, but the emphasis was on avoiding confrontation. And there was no need to kill when you could just hit them over the head with your cosh, and then dump their body in a concealed spot.

Or you could knock them out and toss them into a well or over a wall, which would likely kill them. I enjoyed doing that sometimes.
#2.1.3 (Edited 642d ago ) | Agree(1) | Disagree(0) | Report
KingKelloggTheWH  +   642d ago
I'm pretty sure MetalGear defined the genre...and well you know created it.
RTheRebel  +   642d ago
Yes with a little radar to tell you where enemies are located.lol
MGS is overrated, Thief is the stealth genre.
KingKelloggTheWH  +   642d ago
Metal Gear Created the genre,I'n not arguing which is superior.
TechnicianTed  +   642d ago
Castle Wolfenstein created the genre actually, a game made in 1981.
doublebass2  +   642d ago
i wish i had 10 agree votings for your comment(you taffor!!!!)Mgs series is a bit overrated, but also was one the first games who made your game progress look like a movie!There were stealth elements too in MGS(though I believe Splinter Cell 1-3 had even more), but clearly not as many as in thief 1-2(the third did nt like that much.
Jyndal  +   642d ago
Comparing Metal Gear to Thief is kinda like comparing apples and oranges. They're both stealth games, but in Thief, when you were discovered, chances are, you were dead. The main character wasn't a fighter in any sense of the word. Metal Gear had A LOT more emphasis on being able to fight yourself out of a sticky situation.
KingKelloggTheWH  +   642d ago
I know,I'm just saying as metal gear did create the stealth genre it did define it.
segamon  +   642d ago
all I read is "create" and "genre". it's a nice weather outside btw.
#4 (Edited 642d ago ) | Agree(0) | Disagree(0) | Report | Reply

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