Looking Back At Thief, A Series That Defined The Stealth Genre

GI:Nineteen ninety-eight saw the release of two landmarks in the stealth genre. The most notable was Metal Gear Solid, a game that is considered one of the best stealth games in history. However, there was another title that came out shortly after Metal Gear that played an important role in defining the stealth genre. This was Thief: The Dark Project by Looking Glass Studios. Unlike other games that have heavy stealth components, such as Deus Ex, Tenchu, and even Assassin’s Creed, stealth is the only way to progress through Thief: The Dark Project and its two sequels, Thief II: The Metal Age, and Thief: Deadly Shadows. With Square Enix and Eidos Montreal working on a new game in the series and other current games like Dishonored that seem to draw inspiration from the project, we thought it was time for a look back at the landmark series.

Read Full Story >>
The story is too old to be commented.
e-p-ayeaH2010d ago

never played a thief game ill be checking it out one of these days.

haymoza2009d ago

Defining the genre? That's kind of pushing it.

TechnicianTed2009d ago

Well it did define it, it was a game purely about stealth.

Snookies122009d ago

What about Tenchu? Not sure which came first, just curious as to where that fit into the whole "defining stealth timeline." :]

Bathyj2009d ago

Tenchu was first and one of my favourite series.

I love stealth but I don't know about pure stealth. I still want to kill people, not just sneak on by them.

TechnicianTed2009d ago (Edited 2009d ago )

You could kill people in Thief, but the emphasis was on avoiding confrontation. And there was no need to kill when you could just hit them over the head with your cosh, and then dump their body in a concealed spot.

Or you could knock them out and toss them into a well or over a wall, which would likely kill them. I enjoyed doing that sometimes.

KingKelloggTheWH2009d ago

I'm pretty sure MetalGear defined the genre...and well you know created it.

RTheRebel2009d ago

Yes with a little radar to tell you where enemies are
MGS is overrated, Thief is the stealth genre.

KingKelloggTheWH2009d ago

Metal Gear Created the genre,I'n not arguing which is superior.

TechnicianTed2009d ago

Castle Wolfenstein created the genre actually, a game made in 1981.

doublebass22009d ago

i wish i had 10 agree votings for your comment(you taffor!!!!)Mgs series is a bit overrated, but also was one the first games who made your game progress look like a movie!There were stealth elements too in MGS(though I believe Splinter Cell 1-3 had even more), but clearly not as many as in thief 1-2(the third did nt like that much.

Jyndal2009d ago

Comparing Metal Gear to Thief is kinda like comparing apples and oranges. They're both stealth games, but in Thief, when you were discovered, chances are, you were dead. The main character wasn't a fighter in any sense of the word. Metal Gear had A LOT more emphasis on being able to fight yourself out of a sticky situation.

KingKelloggTheWH2009d ago

I know,I'm just saying as metal gear did create the stealth genre it did define it.

MWH2009d ago (Edited 2009d ago )

all I read is "create" and "genre". it's a nice weather outside btw.