Even with a new Zerg campaign and seven additional units for multiplayer, this expansion feels like retreading similar -- albeit well-designed -- ground.
Lack of imagination seems to be general problem these days.
Not too surprising. It's a strange business model, after all.
I'm sure the fans are going to love this stuff, but as someone not already part of the cult, this doesn't appeal to me.
It's a new experience for me to play the Zerg in a campaign. Makes it easier to understand how to oppose them in multiplayer.
SC2 can be a fun game but I am always amazed at how popular it is. When I play it it doesn't seem to much different than Command and Conquer so it doesn't keep me interested for very long.
StarCraft is probably one of the few games I'm still intimidated by. Really liked the campaign in SC2, but man I'm horrible at multiplayer...
Same here I will never touch multiplayer it's pretty much a rush who can build the quickest and I like to take my time plus I suck online at SC, but I hate the fact that I have to wait 2-3 years to play the protos campaign.
They do have coop vs AI and custom game types as well you know. Obviously the custom games won't be as polished, but the Starcraft online functionality isn't just relegated to the classic league matches. That said I do see where you are coming from and I'm not a huge traditional multiplayer fan either as ranked matches tend to be more stressful than enjoyable for me. Despite all that, I do love the series and it's gameplay, and as a whole I'm very pleased with what they did. Especially after what Blizzard did to Diablo 3...
sc2 hands down, the BEST and most BALANCED multiplayer game ever created story line in hots is epic, cutscenes that make uncharted 3 look like a snes game the production values alone in sc2 trash every other non-blizzard game ever made theres a reason it sold 6.5 million in 48 hours, and will go on to be a 20 million unit game, like diablo 3 blizzard SHITS better games than the devs everyone here praises naughty dog quantic dream bungie all second rate, b-developers compared to blizzard, the only other devs even close, cd project red
Well the campaign was very good, though not as hard as WoL, which might seem good but really isn't with how easy they made it (and I don't even play multiplayer so i'm not good.) There's much disdain for the new units by many multiplayer fans. Uninteresting or new for the sake of being new, not cause its needed or an evolution in any way. As an outsider I cant say much but they certainly didn't make me interested in jumping into the multiplayer scene. I'd say the biggest advantage with HotS is the update to bnet which you dont even need the expansion for. Finally adding in clans and more social features that were included back in war3 at least give people a reason to play when not laddering. At the very least being able to play unranked matches is huge for all but the most hardcore ladder players. Overall its a good expansion, I think its worth the money, though I'm bitter and shocked it took almost 3 years. There's really nothing in it that seems to demand that kind of timeline. But at least they're starting to appeal to a wider crowd even if they are bullheaded about it. Let's hope they continue to learn.
Liked the review!
Fantastic game. michael bay like story. What is wrong western developers? Is it so hard to create an interesting story for us intellectuals?
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.