Want to know the truth behind one of the most elaborate game unveilings in history? The Phantom Pain might be confusing, but its blurring of reality and fantasy is not only deliberate, but likely a key theme.
I think people are starting to read too much into it. The same thing happened with the Peace Walker/Rising reveals and when people thought MGS3 would be one big VR simulation
so is this the same game as ground zeroes or are they developing two MGS games at the same time?
You know what, I'm done with this clown. I played Metal Gear on MSX in '87 all the way to MGS4 in '08, I like the games but if a simple humble question from a fan as what are you working on? gets so much bullshit answeres again & again, there comes a time some fans start thinking you know what? Go F yourself, I'll see it in the bin when it gets there, might even pick it up then. For the rest: don't bother. Same as Square Enix. To much bullshit for a gamedeveloper.
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