When the PlayStation 4 is released to the world, gamers will be receiving the best content available, and the same can be said for technology like Enlighten from the up-and-coming organization, Geomerics.
According to official information sent to Examiner.com today, Geomerics' is getting a major upgrade to it's state-of-the-art lighting technology, Enlighten.
I'm sure all the console that have been or will be released, have or will have something that someone will point out, should have been there or shouldn't have been there.
I'm sure all the console that have been or will be released, have or will have something that someone will point out, should have been there or shouldn't have been there.
By the way I don't disagree with you, because its been known to happen.
Sounds like you want them to fail...are you a closet fanboy.
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Just think of all we dont know the price of the system, games, tier level memberships. Will we really be able to remote play, how good will it be? I was very impressed with the initial unviel cant wait for more. im guessing all the disagrees are fanboys jumping defend sony but calm down im really a sony man
2013 Heavy weight Nagging Champion, please welcome NVIDIAAAAAAAAAA !!! hoooray
No product out there is perfect. Each and every single one has a few problems. We've seen it not only in consoles, but everything from Mobile phones, to the car you drive. Nothing is perfect, there is always somewhere you can improve.
Take the PS3, not enough exclusives at launch, PSN wasn't that good, xbox has RROD.
I am NOT saying this will happen, they will 100% make sure the mistakes from this gen are well looked at and made sure of no repeat. The point is, there were problems.
I think jukins is pretty much saying, as great as the PS4 plays out to be, there will be a problem somewhere (same will go for NextBox).
I personally cannot wait for the PS4.
I just hope they haven't built up all this hype, just to kill it with a high price.
Hopefully we'll see the same formula passed to other devs, so others can also mimic it.
Read this from Havok it basically makes RAM limitless.
http://www.vg247.com/2012/1...
Zero bottlenecks for WiiU,i'm on this post because everyone is all of a sudden thinking RAM is the most important thing its not with Havok's new tech basically 1 GB of texture RAM can be achieved with 100MB ?
So 2Gb ram can hold equivalent of 20Gb of textures .. Thats great right?
With some games with their original assets being in the Tb before compression... Im guessing thats why developers like lots of ram.
1. Most of the positive Wii U hardare compliments have come from smaller developers, mainly indie ones.
2. Ram is never limitless. If it was, you could do an infinite number of processes at one time, although the other hardware would have to be of same standards. Also, your link describes a physics engine. Something used as an asset within a game.
me either what a great game