EuroGamer has the latest word on how PS3's online service will work.
You beat me to it, I was about to post this. Great article, to sum it up.. Playstation network service is operational, one name sign on, multiple users are supported, online multiplayer is free except for subscription based MMO's, transactions will be done through Playstation's store using actual dollars (not points), MMO's subscriptions will be paid for from there so you don't have to give your credit card info to anyone other than Sony, instant messaging and email is there, web browser is there, voice chat and video chat are planned but weren't demonstrated, and an equivalent of achievements was not discussed.
So basically, it will be nothing like PS2 online in that it has everything Xbox Live has, but for free. The only remaining difference may be that Sony hasn't announced whether the "entitlements" is the equivalent of achievements and if so, how that will be implemented (is it all games, or just some of them). The other difference will only be known in time, will the network operate smoothly or will it have lag. We shall see. The hands on articles released thus far with multiplayer have shown no lag, but more about that won't be known until reviews of the games start rolling out. Great article, seems like Sony has definitely been doing their homework for the PS3 online service.
...not so fast there buddy. Xbox LIVE has a couple of things on this system. The first and most obvious is that it's a proven system that works well with no (or very few) hiccups. The second that I can think of off the top of my head is that XBL allows in game chatting and messaging (even cross-game chatting) which this article specifically states the PS3 doesn't support. So if you're in a game and want to invite you buddy (who's playing another game) then you're out of luck. Or, if you want to chat with a buddy who's in another game, you're out of luck. That's a glaring weakness - in my opinion, at least... But I do agree that it sounds like they've come a long way since PS2's online - not that that's saying much. =P
I agree- it does seem to have many of the good things that are available on xbLive. I think using real currency units in the store is a good move too. I don't like the Monopoly money points that xlive uses. I shouldn't have to convert points to dollars to figure out how much a magical elven cod piece is gonna really cost me.
Sony is still sticking to the "free multiplayer" claim here, even though I recall accounts where Phil Harrison has stated that not all games will necessarily be free for multiplayer- and this was not in reference to mmorpgs. I will post links if I can dig those up. Either way, truly free multiplayer for at least some games is a good feature.
I'm not sure if the web browsing is a pro or a con for me since I'm not interested in doing that on a console, but at least it's there, I suppose. I currently play x360 on an hd video projector, so browsing the internet on a 12ft+ screen isn't going to be pretty. But some people will certainly appreciate this feature.
The article suggests that you can't invite friends to join a game you're already playing, or request to join one that's in progress because the "dashboard" doesn't run as a separate layer like in xbLive. This also suggests that the voice chat only works if you are in the online menu or are playing the same game together. Here, I have to say xbLive has the edge- It's great to log in and see your friends are playing GRAW, send them a request to join, and then pop right in start talking sh!t about their mom or their sister.
I expect we'll learn more at the Sony press conference...
The indication that it "won't take resources from the game" suggests that the multitasking isn't as smooth as on the 360. That is not unexpected because, with only one general-purpose core, the cell isn't as balanced as the Xenon CPU and the PS3 OS reportedly lacks the pre-configured helper threads that are standard on the 360.
The reason the 360 lets you call up the system pane inside the game is that it reserves certain threads that are always running for networking, communications, and system management. There are advantages to starting out with a fine-grained multi-threaded kernel as your OS.
I do welcome Sony's talk of doing media stuff from the PS3; if they actually deliver something in this area (taking it with a pound of salt, though) maybe that'll get MS to finally let the 360 loose to do all it can with media without artificial restrictions. The 360 would be a great media center unto itself if MS would simply let it.
Regarding reserve resources, many months ago there was a mention of a single Cell being reserved for the OS integration. So in effect devs only had 6/7 Cells to work with.
Everyone listen to this guy. He obviously knows what he's talking about just based on the intelligence and relevance of his post.
"subscription based MMO's"
are FREE on Xbox Live. Sonys network will probbly cost you more in the long run if you play a few.
So the PS3 Network is not really free.
If they're free then they aren't really subscription based are they? For example, FFXI is playable on Live with only a silver account, but you still pay $12.95 a month to Square.
Could you do a little thinking or something before you make your next post? And people like you need to stop laming all the quality news articles, that goes to ps3 lamebots too.
to 2.2- You are incorrect, from the Xbox Live website: "Note: Silver level requires Xbox 360 storage device and broadband connection. Xbox Live Marketplace downloads and MMO games may require an additional fee." http://www.xbox.com/en-US/l...
to 1.1- Yes, I know and I mentioned that it was not demonstrated to them in gameplay. And yes they mention that those features are not in the current software, but it could easily be added later. Especially if enough demand is there, who knows, they may add prior to launch if the demand for it is high enough. Those are definitely some features that I would like. The other things that you've said we'll just have to wait and see, there were some great points in this article but it did still leave a lot of questions as far as to how it will perform in games, what capabilities you'll have in-game, etc.
To bad P.S.U. will charge you 15 bucks to play on xbox live
If its as competent as Xbox Live and free, Sony will have done very well. Dont like the idea of having publishers running the online service for their games rather than Sony, just do what Microsoft do.
be what makes the PS3 online play more fun. Publishers will encourage users to run their servers to help reduce their cost, it might mean that the service online might not be as lag-free, but it does mean that you will get a much better server choice to connect to.
I really don't like the 360 approach where you can't select a server to play on..
Being a person that doesn't care about what is new and cool, i would rather play the games that i like. With the Xbox method i'm still able to go back and play my favorite game Midtown Madness 3 along with the other gamers that still come back to play it and that game came out back in June of 2003 while the EA games are on a private server and all of my Nascar games become useless after a year because they force me to upgrade. So in summary with the Xbox method you can play every game for ever and with the Playstation method you can play until the next game is released (roughly 1 year till they get shut off) and then i'm forced to go buy that one to continue playing online.
Yeah your right ya know that post wasnt relevnt at all but until they show me then like i said it doesnt work...and the way it sounds right now doesnt look like its gonna get any better you have to do more than just make a deal with a company so i cant see whether my friends are on their PS3 or PC show me online that works 10 times better than it did on ps2 and ill stand corrected...bc we all remember E3 2000 when Sony said we would be browsing the internet and downloading music with our ps2's
Did you read the article to see what eurogamer said the network was like? Anyways, you're right, none of us will know how it works until the 17th, or 11th if you're in Japan. Hopefully it'll be a high quality network in the style of Live, and it will be free like they said. Hopefully.
It actually sounds better than I expected, but if you read thoroughly u will have noticed. It does not mention voice while gaming and u can't read or listen to your messages while gaming. These features are critical to having a friends list in my opinion. I will be getting a ps3 sooner or later but it seems like later for now.
Of course it's gonna have everything Xbox Live has. It's newer than Xbox live!
I see the facts, I read the facts, I understand the facts, now through that all out and let me blurt our something sony programed me to say....Blah Blah Blah Blah Blah Blah........sony great.......sony does all XBOX LIVE does.....Blah Blah............: seroiusly, your an idiot.
Actually I'm sorry, your actually very intelligent for a 3 year old, I retrack my comments.
THAT'S GOOD BECAUSE YOU ARE VERY DUMB FOR A 3 YEAR OLD, SADA*S!
notice this statement from the article:
"Xbox Live Marketplace - which is well-stocked, but has a terrible user interface that struggles to cope with the amount of content now available, and has only been marginally improved by recent updates."
what in the hell is he talking about? M$ interface is extremly easy. One of the reasons it is so successful.
and struggles with the amount of content? again, what in the heck is he talking about. Maybe he is trying to get a laugh from us 360 owners...only thing i can think of. or he has not actually used LIVE and is just making something up.
other than that a well written article.
No,before a upgrade at july(I think),downloading demo from market place is not that user friendly.
At that time,you do have to look into the whole list of what's available on the market place to find your hotest/newest demo,which they should relly put on the top.And you can only download a single file at once.And you wont be allow to play any game while you downloading.
If the PlayStation Network is free of charge, what is stopping someone from cheating all the time or spewing hate speach? If they get banned, they'll just open another free account. At least with a pay to play system, people are less likely to cheat or hate because of the financial hit they'll receive if they lose their online privilages. Does anybody know what Sony will do to combat this?
I am suprised that you know what kind of monitoring system they will be offering, if any. Could you enlighten us with that information please? I would greatly appreciate it.
However your premise that paying a fee stops this kind of behavior is incorrect as I see it happen in MMO games where one has to create an account and pay money. So the notion that paying a fee stops this is questionable. I think it definately helps but does not eliminate it.
Since Sony created the PS3 I would think they would have a way to uniquely identify each and every PS3 so if one did something offensive and required banning they could ban from the machine ID itself rather then by IP address or account.
ON COMM AND CONQUER THEY HAVE THIS THING CALLED CHEAT REPORTS LOL ON THEIR MAN WEBSITE, MABYE SONY WILL HAVE A SIMILAR THING, HOWEVER THE FOLKS ON THAT GAME ARE NERDS, THEY TAKE THINGS WAY TOO FAR!
Yeah, I reckon you have a good point there.. I posted earlier saying that having free servers would encourage user based servers by the publishers.. that too might encourage hackers to run servers on hacked servers etc..
I wonder how this is going to work with the Xfire service that is in the works..... If they allready have a robust online plan why do they need Xfire at all?
Xfire is an extra thing. Some developers can use it in their games so that a pc-console community can exist. Only some games will use xfire, and they will only use it as an addition to the basic playstation network.
The Playstation network only works with other people who have a PS3. What Xfire does is allow communication between the PC3 and PC gamers. SOE has several MMO games in development that will be playable on either a PS3 or PC so they needed something that would allow people to communicate between the 2 platforms.
"Does anybody know what Sony will do to combat this?"
Good question, maybe ban the ip address? or send a truck load of burping halloween masks to annoy the offender.
I was expecting more, they seem to have a lot of stuff that is good, which makes it way better than ps2, but XBL seems still to be way ahead.
which is dissapointing, cause if sony was as good as live for free, then MS would lower the price. damn.
not being able to leap back and forth from the menu while in game? this better change, otherwise, it's a waste.
Every article we have read about PNP has talked about Lag free it is. There was the 40 player game played from Tokyo to the U.S.
Okay. That is just one game. How are 10 games of Resistance going to be at one time? How about a 100? Now throw in another game. And another game. My only point is we have no idea how well the online component will play until they let ALL of the gamers on during a normal day.
It would be realy cool if online games where compatable across console platforms.
Can you just amagine xbox vs ps3 clan games? wow...
Every fuking thing they're doing is bitten and it still won't match up. From the wireless to the Guide button in the middle they suck.
"Every article we have read about PNP has talked about Lag free it is. There was the 40 player game played from Tokyo to the U.S. "
But to be online is a different story. The moment someone step up with DSL,or plays a from across seas knowing this game don't have Plenty and dedicated servers its going to lag the whole sh1t up.
When Halo 3 and Gears Drop you see the Meaning of you get what you pay for.
But the SPEs in Cell are also general purpose, but specialize in SIMD. This is why it's been stated that Cell can run multiple operating systems at one time. In fact, while the SPEs run general purpose code at 90% the speed of the PPE(basically a G5 PowerPC), they run SIMD code 30 times faster than G5 Power PC cores (3 in the 360, 1 in the PS3). Cell also has 2.5 times more on-chip memory than Xenon, so this probably gave Sony some added luxury when designing the PS3's operating system.
To say that the PS3 isn't as good at videogame tasks simply because only 1/9th of its CPU architecture is similar to a competitor's CPU is easily dismissible.
"the only things you'll pay money for are paid-for downloadable content, or subscriptions to premium services like massively multiplayer games." Even with this statement I know people are going to come out and claim that it's all lies...yet again. Doesn't matter though 'cause it's been official for a long time and this article clears any misconceptions up right away.
The easy-to-use functionality of the operating system is awesome. This quote was pretty reassuring as well. "we can say for certain that the online service is there - it exists and it's working, and according to Harrison, it will definitely launch right alongside the console this November."
"We are ready to launch in Spring 2006."
"PS3 will not have a unified online service."
-Kaz, Ken, and Phil
"The (boomerang) is final, and we will not be changing it despite the negative response."
-Kaz, Ken, and Phil
"Xbox will not succeed. It is too large and too expensive."
-Kaz and Ken
"The power of the hardware doesn't matter- gamer's don't care about small differences in graphics."
-Kaz and Ken
Multi-tasking efficiency is not a matter of the cpu or nature of the execution units or how much they might ressemble some competitor's processor, but rather how much they resemble *themselves*.
What you believe or not makes no diff; the Cell is asymmetric and Xenon is symmetric and there is a price to pay for those choices.
Since Cell needs to, in effect, run two kinds of binary code (one for the main PPC-style execution unit and the other for the 7 vector units) *where* that code runs is determined at coding time. This has an impact on the multitasking efficiency of the system and on load balancing. That is the only point I was making; it is a matter of granularity not power.
Not looking to start a spec war or anything, just pointing out how the Sony online functionality is impacted by their hardware choices and that there are certain features of XBL that should *not* be expected on PSN because the cost to implement wouldn't be worth the resources, so we should not expect an XBL clone; the architectures are too different.
XBOX is XBOX and PS3 is Sony; trying to make one into the other will get you nothing. The trick is knowing *why* they are what they are, cause everything has a price.
You do know that the VMX units built into the Xenon's PowerPC cores compute SIMD since the Cores themselves suck at it. Both system have to run two different types of code; Cell is built to run both while Xenon is mostly catered to only one type of code(general purpose).
"Since Cell needs to, in effect, run two kinds of binary code (one for the main PPC-style execution unit and the other for the 7 vector units) *where* that code runs is determined at coding time. This has an impact on the multitasking efficiency of the system and on load balancing."
The difference is that the PS3 has specialized cores for running vector/SIMD code while the 360 has to rely on VMX units within its General Purpose processors. When each VMX unit is being used the General Purpose Core is locked from using its threads (one thread for each VMX unit). Sucks for games, which spend 85% of execution time processing SIMD, not general purpose code.
This is pretty good information on the service and it seems like its a lot better than the PS2 one. Not quite to Live!'s level in my opinion, though only when the service is actually launched will we know its full functions, security, content and any lag issues. It's about time this information was released, it's like a month to launch!
It sounds a little more complex in this discription than using Live! but I presume it will be simple when it is actually in front of you.
also looking at this article xfire seems to be sony's answer to Live! Anywhere, not Live!
i note the video and voice chat won't be available at launch but is planned, and demos reside in the sony store- will people have to pay for demos?
only time will tell...
Yay, you got one back.
Does PS3 online need to be 'better' that Live?
I really don't care for all these minor details.
Is it enough that it's easy, works and has some nice stuff?? For me it is.
BTW, might give you positive feedback if you keep up that less biased attitude.
I'm giving you PF just 'cause you're not theMart.
um, thankyou... i'm sure themart is touched
&yay, i got ma bubble back!
and then i wasted a bubble on double post. damn.
Well then, I'll POS you again on another piece. ;)
I read the entire article, and I didn't see to find the most important part of any online game service. match making. I honesly can care less about them having a market place like xbox live where you can access content. This is also free on xbox live. XBox live also allow you to send text and voice and communicate using camara and video. But what about the freaken online match making... So, as far as I am concern this article fails to mention the most important part that would make this service the xbox killer as sony fanboys say, free online play.
I also notice, that when someone send you a message or they login; you get to see it while playing a game; but can't interact with them. So, how is this better then xbox live? Why do I have to quit the game to reply?
Matchmaking is left up to third-party solutions, which is a big reason for Sony's partnership with XFire.
For example, most launch games going online actually "tunnel" to each other using Gamespy or XFire- they only connect to the Playstation Network to get your gamertag info, if at all.
If a dev wants to do matchmaking, they pretty much just have to work with the features that their partner (Gamespy or Xfire) has.
It's seems to be shaping into a semi-OS configuration... Or... an overly done Media Centre...
"...Oh - and it's all free, too....Xbox Live Gold account, where you're expected to pay extra for a further tier of services... the only things you'll pay money for are paid-for downloadable content, or subscriptions to premium services like massively multiplayer games..."
Either way.. it sounds great. Now I'll have both XBL and PSN(P)
not that I don't love your comments, they are hilarious, but:
"computers will never need more than 1024k of ram"
Upgraded later saying 3MB, when it was $3,000 to buy ATT.
Anyone realize that Harrison says "functionality " like 10,000 times...
thanx, been a while since I last used that quote:)
I'v read a while back MS's coming out with advanced Spectator modes and Movie channel blades. Point being i don't think we've seen a XBL killer here, XBL isn't done evolving either is the software. I think MS is waiting/holding back to add to XBL until Sony comes with it.
MS is the biggest Software company in the world, Sony won't beat them at their own game. Next.
the cell chip can do.but they will in the coming years.it multitasks,crunches numbers like crazy and was MADE FOR BROADBAND APPLICATIONS.did any of you read the article on the ps3 page"see how much more people can push a cell processor"?12 hdtv signals like "back to the future 2"at the same time,recording(what if you can record 12 hdtv signals at once),cell phones that do a WHOLE lot more than what they are doing now,eyetoy type motion capture,super computing for science and medicine,ps3 gaming,farms for graphics processing,handling multiple operating systems at one time,etc,etc,etc.most of what that little chip can do can't be done by any other single processor.NONE!look at this picture:
now look at this one:
most of the tech we use comes from not just science,but science fiction.star trek for example has been used a lot.we now have people with chips in their heads,bionic limbs and people using computers while being paralized,walking/stair climbing robots like asimo,actroids(i'f you haven't seen them,check them out).what i'm trying to say is that ps3's online,even if it's basic at the beginning will get better because of what that chip can do.i'm not saying judgement day is coming,but don't count that chip out when it's main fuction is to side step moore's law and lead to everything using multiple chips at once(including 360 using multiple chips) from offline to online to networking.ps3 is small potatoes.the future is coming.all they need now is bio-computers.
online will be online.......
thats all i need...im even happy with my DS online system......as long i can play games with/against other ppl im cool with that
PNP is shaping up to a great service and although beeing late to the party, it's doing some things better than Live:
"the PlayStation Store, even at this early stage, looks like being one aspect of the service which will be a genuine improvement over Microsoft's offering, Xbox Live Marketplace - which is well-stocked, but has a terrible user interface that struggles to cope with the amount of content now available, and has only been marginally improved by recent updates."
Also nothing new that MS uses dirty tactics, but I wouldn't expect that from Nintendo:
"Unlike Nintendo and Microsoft's offerings, Sony doesn't hide the price of items behind an arbitrary "points" scheme - instead, everything simply lists a price in your local currency, so European types will see a Euro price, British people will see prices in Pounds Sterling, and so on."
Great job Sony, this is the way to go. No hidden agenda to milk noobs and kids, thanks Sony :-)
I always knew if Sony can offer a service that is comparable to PC using Xfire, then Live doesn't stand a chance. It's just not worth the fee. The moste important features like friends list, chat etc. we get coupled with FREE multiplayer gaming:
"all of the online services, from sign-up right through to voice and video chat, are free, as is normal multiplayer gaming."
WOW thanks Sony for not milking your customers. MS fanboys were claiming we won't get free multiplayer gaming. It appears just another MS rumour like thousands other bites the dust.
But the best feature that will utterly destroy Live wasn't mentioned here cause they didn't talk about games:
The user created conted that PS3 buyers will get for FREE. It's the best feature from PC online. Sony is just taking the best of both worlds to utterly destroy Live. User created content totaly enhance and raises the value of a game. People buy for example UT2007 and user created content will make a WW2 shooter or what ever out of it. Any heard of Counter Strike? The most popular team based FPS multiplayer game? In case you didn't know it, this game started as a mod(user created) for Half Life, but it became so popular that Valve made a full game out of it.
Mods are great. They enhance or totaly change the gameplay and if you like your original game so much you get with user created content tons of new, great maps. I got a link here for people that don't play PC multiplayer or doesn't believe what I'm saying:
"He notes that the mod community was "an essential part of [Epic's] success", and commented: "We would love to transfer this mod community over to the console platforms." Of course you'll need a PC to create levels for the upcoming UT2007 for PS3/PC, but Sweeney believes that everything will be in place so that modders can make new levels on the PC, "download them to the PlayStation 3, and distribute them online."
In fact, he was very positive on Sony's open attitude to networked content compared to the Xbox 360 - he commented of Microsoft's platform: "Unfortunately it's more of a closed platform," and even noted that Microsoft seems to be "quite negative toward user-created content" under certain circumstances Epic has encountered."
its greats that ps3 fans get to do all these things now. i doubt sony often but i do believe that this is one thing they wont mess up because they cant afford to. although i do think the browser isnt needed. i have wanted one on my 360 but the more i think about it the more worthless its seems. it'll never happen, but if 360 and ps3 users could play each other online that would be incredible. maybe it would cause people to appreciate gaming a little more and not think about saying their console than the other is and whatnot
Sony fans keep trying to explain the SPE or the PS3 Architecture like we haven't read and heard the sh1t 100 times already? Thats why when you say that sh1t i don't even read most of it cause ya'll sound like broken records.
And no matter how you cut it Live ain't Finish yet and will never finish it can always be updated to outmatch, outclassed and Outrun Anything POS3 has to Offer. Like Overfiend use to say.
Xbox 360, Either you in it or In the Way.
if you would read most of the preceding posts you would see that several individuals make bogus claims about the Cell architecture, and the fans are simply trying to set the record straight on the Cell's capabilities.
It's not that difficult to understand, just pay attention to what they're responding to.
...looks like we got a mad fanboy here lol
why would anyone who owns or plays xbox-live BE mad. We have our on-line games, we have assurance of it`s reliability, we know it works has worked and shall work every time. So don`t get excited till you all get the thing up and running. If it runs at all. The vid as far as you know could be a lan game. And a attempt by sony to quell your worry of a shotgun on-line setup. Meanwhile back on xbox-live!
Ok, people, lets get real here, and stop the bullsh!t, I play on Xbox live all the time, and I can tell you that its not perfect. Everybody crying about lag on the PS3, acting like there aint any on Xbox live, is either bullsh!tting or doesnt know what he is talking about, Quake4 is a laggy mess!, same thing with COD2 (even after they fixed it), BF2 also! PDZ (which is my favorite online game, I know, I know, alot of people hate it) also has alot of lag, especially when you have over 16 people. There is connection failures all the time. Before the last update, the demo's downloaded very slowly (they seemed to be capped), but it does seem better now (the "capping" either they stopped doing it or they raised it). People cheat on Xbox live all the time. I had a guy do it to me today on PDZ, where he was invisible hiding in the walls in our spawn room and he could kill us all as we appeared there, while we couldnt touch him. I will admit that xbox live is not nearly as laggy as most PC games, but thats because on the PC everybody and their mother is allowed (so you'll have a lot 56k-ers on there too, slowing things down to heir speeds). and Im not saying that the PS3's network will be any better/less laggy/problematic. But come on people, lets not act like Xbox live is perfect. Alot of time Im losing connection to the host, And my internet connection is perfect! I have no problems with my PC. And also, Final fantasy you have to pay extra for, to play it on top of the $50 yearly and Phanstasy Star also, so give it a break people, and stop acting like you's are defending mommy Xbox! And for anyone that thinks that having the Dashboard running in the background as such a great thing!? Its a "process" and its using up resources, its taking up a thread out of your 6, which btw arent being anywhere fully used yet, its eating up RAM, and taking up processing power. I would rather it not sit in the Memory but rather have it be called up and then loadedup into memory when activated, and then dumped out of the memory when done again. Its just bloating up the OS.
You need a better connection. Xbox-live brings it is your responsibility to connect to xbox-live with a reliable connection. Not microsofts. And it is your responsibility to leave cheaters not xbox-live. And you can report that when it occurs. If you don`t it is you whom legitamize their actions. You maintain that broad band connection so if you lag alot you need to pay more for the speed. In on-line gaming speed overcomes all! Including laggers like you. Also whats your gamertag: ? ? ? ? I doubt you are on xbox-live!!
So let me get this straight, it works perfectly on my computer, but it does this with the 360, and its my connections fault? You better try again kids. I know my sh!t. I fix and build these things for a living. But of course it could not be the 360 right? cuz the 360 is perfect, right!? give it a break! Im at 3megabits down and 768kilobits up, and you're gonna tell me I need a new connection or more speed? LOL! And its Verizon. And now everytime somebody is cheating I gotta go run and waste my time ratting them out, otherwise, its my fault there are cheaters on Xbox-Live? LOL! ok! sure if you say so. Ah, man! everybody its my fault people cheat on Xbox-Live. And since you doubt me so much, then give me your gamertag and I'll hit you up on-line, but prepare to die!
Xbox 360 is not a CPU its Focus is fully on playing games Period unlike a PC and PS3 that Keeps shoving a Blu-Ray Player down your throat.
Paying for Final Fantasy is stupid cause Square enix threw M$ a Bone on that one same as Sega With Phantasy star.FF was something to get more money for that lame title and step into Warcraft's money zone.
About PDz you was'nt getting cheated you was getting Raped,PWN,Destroyed ETC cause you cannot Employ cheats in 360 you were being Wall Glitched Noob (Almost Every FPS has this Glitch.) PDZ is Garbage online but great offline. All Day yesterday i Played 8 on 8 battles on halo 2 When it starts off i had a Bit of lag then after a couple of secs my sh1t clear up cause i hosted about 80 of the games i played and them sh1t played perfect.i Played DOA online for like a Hour or 2 had no laggy matches im from brooklyn and i play a kid from New orleans what happen no Lag then a Dude from Japan how that happened i don't know but it had a little lag that was playable cause i was playing against a Foreigner. On Uno i was Playing against a Dude from the Neitherlands and Seattle and they had there Cameras set up no lag and the Vision camera still work perfect.
Step your sh1t from DSL to Cable Lil' Daddy.
BTW the Dashboard does'nt run in the background you getting is confused with the guide (A little Option PS3 is trying to implement but will stall the system out.). Are you playing you friends 360?
Cause your claim is bogus.
LOL! you're funny guy, "Lil-Daddy"? ok, "son". DSL is crap? get Cable? LOL! so I can share my bandwith with the whole blocks node? No thank you, I'll stick to a discrete connection. And I dont own 360? LOL! man you're to funny, I stayed out all night in line to get one, kid! So recognize son! And Xbox-Live doesnt lag? LOL! ok, if you say so! I've had it for a whole year and it lags, sorry kid, but you saying it "doesnt", doesnt make it so
Your belief is bogus, son!