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Submitted by kamauhigh 682d ago | article

Advice For Your Upcoming Generic First-Person Military Shooter

So you've decided to make a military shooter set in the modern and/or future era. You see how well "Call of Duty," "Battlefield" and "Halo" are selling and you want in on that sweet, sweet money hat. But launching a new first-person shooter is hard. Here's some advice. (Industry)

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