Virtual Katz Writes: News broke that fans of Nintendo will miss out on yet another high profile game on the Wii U console. Dead Island: Riptide, the much anticipated sequel to the 2011 Game of the Year, Dead Island, will only set to be launched on the original consoles that it was released on previously. While the news isn’t particularly surprising, due to the fact that the Wii U has missed out on other high profile games, the sheer number of titles deciding to skip a Wii U launch is rather alarming to a system that is powerful enough to hold up against the Xbox 360 and PlayStation 3. So the question that must be asked is simply why? Why are so many games skipping a console that is brand new, considered to be next-generation, and made by one of the most reputable game companies out there? Anyone can point to falling sales numbers, or a console that doesn’t likely hold up well when Microsoft and Sony release their newest offerings, but developer Deep Silver pointed its finger to porting; when reading deeper into the possible issues the most likely culprit is the hardware itself.