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Kojima on Metal Gear Solid Ground Zeroes - freedom, pacing and stealth

During an interview about Metal Gear Rising, Kojima shared some more insight on the development and design philosophy behind his current project, Metal Gear Solid Ground Zeroes. He talked about player freedom and pacing, and how this could take form in the gameplay.

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Community1230d ago
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DEEBO1230d ago SpamShowReplies(1)
teevo1230d ago

I need the next MGS asap!!!

Nyxus1230d ago

Can't wait for GDC. 90 minutes of MGS/Fox Engine goodness!

zerocrossing1230d ago

^^ This

Knowing Kojima it'll be one to miss

SuperKiing1230d ago

@zerocrossing
Looks at comment, then looks at number of bubbles. Does not compute.

telekineticmantis1230d ago

it's my favorite franchise Alltime. He said "true open world experience", I wonde if he put an ephasis on the world part. Will there be regular cities, homes, markets citizens etc.. I hope so. Kojima seems to be bringing the franchise in the riht direction.

BlmThug1230d ago

MGS4 is my personal favourite game of all time so i'm already sold :D

Nyxus1230d ago

It's my favorite game this gen. Let's see if Ground Zeroes will change that.

nevin11230d ago

@Nyxus

"Can't wait for GDC. 90 minutes of MGS/Fox Engine goodness!"

90 mins?

Nyxus1230d ago

Yes, it was changed from the original 60 to 90 minutes.

http://metalgearsolid.nl/?p...

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