Submitted by Nyxus 901d ago | article

Kojima on Metal Gear Solid Ground Zeroes - freedom, pacing and stealth

During an interview about Metal Gear Rising, Kojima shared some more insight on the development and design philosophy behind his current project, Metal Gear Solid Ground Zeroes. He talked about player freedom and pacing, and how this could take form in the gameplay. (Dev, Hideo Kojima, Metal Gear Solid V: Ground Zeroes, PS3, Xbox 360)

DEEBO   901d ago | Spam
teevo  +   901d ago
I need the next MGS asap!!!
Nyxus  +   901d ago
Can't wait for GDC. 90 minutes of MGS/Fox Engine goodness!
zerocrossing  +   901d ago
^^ This

Knowing Kojima it'll be one to miss
SuperKiing  +   901d ago
Looks at comment, then looks at number of bubbles. Does not compute.
telekineticmantis  +   901d ago
Goes without saying
it's my favorite franchise Alltime. He said "true open world experience", I wonde if he put an ephasis on the world part. Will there be regular cities, homes, markets citizens etc.. I hope so. Kojima seems to be bringing the franchise in the riht direction.
BlmThug  +   901d ago
MGS4 is my personal favourite game of all time so i'm already sold :D
Nyxus  +   901d ago
It's my favorite game this gen. Let's see if Ground Zeroes will change that.
nevin1  +   901d ago

"Can't wait for GDC. 90 minutes of MGS/Fox Engine goodness!"

90 mins?
Nyxus  +   901d ago
Yes, it was changed from the original 60 to 90 minutes.

FoxHound_  +   901d ago
Kojima is getting me so excited for Ground Zeroes! Bring on March 27th!
xBigxBossx  +   901d ago
My body is ready
e-p-ayeaH  +   901d ago
Ground Zeroes sounds so promising quite excited for this game.
xBigxBossx  +   899d ago
I'm kind of thinking you won't be big boss or anyone in ground zeroes but rather you will be your own created character who is a soldier in outer heaven. Thinking how Kojima had give. Lots of credit to games like skyrim for its openness and deus ex for its social options. It's just a theory. But it would make sense as to why it's not a numbered game.

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