During an interview about Metal Gear Rising, Kojima shared some more insight on the development and design philosophy behind his current project, Metal Gear Solid Ground Zeroes. He talked about player freedom and pacing, and how this could take form in the gameplay.
Knowing Kojima it'll be one to miss
Looks at comment, then looks at number of bubbles. Does not compute.
it's my favorite franchise Alltime. He said "true open world experience", I wonde if he put an ephasis on the world part. Will there be regular cities, homes, markets citizens etc.. I hope so. Kojima seems to be bringing the franchise in the riht direction.
"Can't wait for GDC. 90 minutes of MGS/Fox Engine goodness!"
90 mins?
http://metalgearsolid.nl/?p...