Game Informer - Ridiculous Fishing: A Tale of Redemption is the perfect title for this game. Not only does it convey one of the craziest fishing expeditions you’ll ever go on, it also speaks to the troubles developer Vlambeer faced after creating a Flash-based game called Radical Fishing. As fan enthusiasm for this crazy Flash title grew, the team decided to create an iOS version. Production started on December 7, 2010, and was going swimmingly until another developer created a clone of the game, called Ninja Fishing. This game copied every aspect of Vlambeer’s title, except rather than shooting fish with a gun, they’re sliced in two with a sword. Vlambeer wasn’t going to beat this clone game to the market. After Ninja Fishing hit Apple’s App Store and found success, Vlambeer’s interest in finishing the iOS version of Radical Fishing diminished. The team thought about killing it.