Games are at times absolutely absurd and Twinfinite doesn't think we're going to start moving away from that.
If all the world is a stage, then Mario is adept at playing all the roles – something Miyamoto was very keen to tell us.
3 had a good balance of difficulty before crybabies stepped in and cried about the difficulty of SMW, which is why the game was made easier before release. Would also explain why most other games have been easier except for special worlds etc.. or ones you unlock after you beat the main game.
Isn't the reason we got a Doki Doki Panic sprite swap because Lost Levels was originally deemed too difficult?
Remember this year's Saints Row(opens in new tab)? Volition would probably prefer that you didn't, which might go some way to explaining why the studio recently decided to upgrade everyone's copy of Saints Row 4(opens in new tab) to its full-fat Re-elected Edition, containing all the game's story and cosmetic DLC and even introducing cross-play between Steam, Epic, and GOG versions of the game.
Unfortunately, that upgrade seems to have backfired, and players now report a myriad of bugs with their new version of SR4. Both the Saints Row Steam forums(opens in new tab) and subreddit(opens in new tab) are filled with players complaining of broken saves, crashes, and mods failing to function. It's also received a few hundred negative Steam reviews(opens in new tab) since the update. If it's succeeded in washing the taste of Saints Row (2022) out of players' mouths, it's only because it tastes even worse.
I wonder if Volition's getting reorged under Gearbox impacted the quality of their release.
Princess Peach. Beloved royalty of the Mushroom Kingdom, and the constant damsel in distress that sets the tone for most Super Mario games. However, there is a darkness in this one, and she is not all smiles, pink hearts, and expensive parasols. No, no. She is not quite what she seems.