The original Bioshock put players in a beautiful yet horrendous setting. A fabulous underwater paradise surrounded by the open ocean, Rapture was the epitome of perfection. That perfection became twisted and warped, leading the citizens to either kill each other, or become the victims themselves. The strong survived and fed off of the losers. The sick and demented citizens that once had been some of the most intelligent and high class people, had become obsessed with physical manipulations through plasmids, a chemical that could alter a person’s genetic makeup to allow them access to great power. Power such as shooting lighting from their fingertips (a la Emperor Palpatine), or blast fire from their palms, even teleportation and kinetic abilities. The underwater setting with the crushing water leaking in through the windows and cracks in the architecture only instilled greater fear in us as we scurried through darkened corridors and half destroyed rooms.