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PS4 Borrowing Too Much From Xbox 360?

The Playstation 4 is taking significant steps forward, towards the next generation of console gaming. This of course, is based on the specs of the console. However, that is where the Playstation 4 stops, as far as innovation goes. The features of the PS4 are being assimilated from the Xbox360. A fact, which is hard to refute, as assimilation can be seen in the DS4 controller, which has the grips and curves of the Xbox360 controller. The PS Eye looks like Xbox360's Kinect, which further prove the PS brand is looking to be like it's competitor.

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TheLyonKing1232d ago

ps eye was before kinect they have just been modding it as for everything else it really is just knit picking if they were borrowing too much that would be patent infringement.

EZMickey1232d ago

What Kinect delivers is a different experience to Wii's Motion Plus or PS3's Eye Camera. Both the PS3 and Wii are dependant on peripherals or physical controls for their motion gaming to work.

The tech may be similar but the concept and execution results in a different end product.

A lot of people rag on about "so and so patented this first so everyone's copying them". That's not how it works. Sony launched the PS Eye last gen and continued it this gen, but honestly, how many Playstation Eye's were sold for the PS3 before the Wii was an undeniable success? Sony's Eye products were never a core part of their console's experience in the past so they never succeeded on the same level Motion Plus and Kinect have. They've treated a lot of their past concepts like that. Look at SIXAXIS and look at mobile gaming (for lack of a better example). The popularity of mobile gaming has skyrocketed and most of those games are reliant on either a touch interface or gyroscope controls. Every PS3 has a controller with a built in Gyroscope connected, yet Sony can't be cited as pioneering gyro controls, merely experimenting.

Not every Xbox has Kinect, yet it's more relevant to Xbox 360 consoles than Playstation Move or Sixaxis is to PS3.

The direction Sony's going with the PS Eye is definitely taking inspiration from Microsoft. It's not an insult to Sony, the industry just works that way. Trends develop into Standards as companies feed off each others ideas. It's only sensitive fans who regard it as insult when comparisons are made.

wishingW3L1232d ago

do you realize that your comment is longer than the article? XD

SleazyChimp1232d ago

You are exactly right. This is why we never want to see "one console to rule them all". Competition drives innovation. Companies trying to 1up each other, battling for consumer dollars, benefits the gamer and the industry. This "borrowing" is just companies taking whats been done and innovating it to play better, run better, or finding new ways to use it. This is essential for a healthy game industry.

strickers1232d ago

1st Eyetoy sold 10 million ON PS2

asbuwango1232d ago

Well PS4Eye dont have a IR camera according to spec sheet, therefore its excecution has nothing to do with kinect...
And PS4eye shouldnt increase the console's price dramatically like kinect 2 might.

MrBeatdown1232d ago

"The direction Sony's going with the PS Eye is definitely taking inspiration from Microsoft."

How so? Nothing demoed so far is anything different from what the previous PS Eyes did. Sony demoed it tracking Move, as a basic camera in interface screenshots, and they may have said the camera recognizes the controller light. None of that is borrowing from Kinect.

The fact is, the only similarity demonstrated thus far is that it uses two cameras.

But it's ridiculous to use that as some kind of basis to spin this whole thing as Sony copying Microsoft, or whatever people want to call it, when the reality is that the camera-based gaming concept as a whole was something Sony was into long before Microsoft. A mere tech upgrade doesn't reverse that.

EZMickey1232d ago

@asbuwango

It's not about tech specs, it's about how the product is sustained with the experience it delivers and how it's all marketed and sold. The PS 4 Eye can use telekinesis for all I care, but in the end they are making motion gaming more central to the Playstation brand and considering what a popular trend Kinect has become, to say they would not show some inspiration by it in their execution is to imply that they're not aiming for that market Microsoft and Nintendo secured so much more of this generation. Which I doubt is the case.

@MrBeatdown

The PS4 Eye Camera has two hi res cameras built in and four microphones. The Eye will be capable of facial recognition and likely voice recognition as well.

That's more than just one coincidental similarity to Kinect. That's also a lot more different to previous PS Eye devices.

But you STILL missed the point. The point isn't me trying to call Sony out on using similar tech to Microsoft when Sony was the first on the scene with that kind of tech. Forget that. It's NOT the point.

The point is that Microsoft and Nintendo have been more successful with Motion Controlled Gaming than Sony has. The next point is that a lot of Sony loyalists disregard that success because Sony holds patents for Move Motion Controller concepts that date back to before the Wii and because EyeToy was on the scene before Kinect.

So what? They've yet to succeed on the same level. Why? Because they've yet to apply as much focus to their Eye accessory as Nintendo and Microsoft have to their motion controller efforts. The "new direction" I refer to is not physical technology, even if there are similarities I can point out between the new PS Eye and Kinect, the new direction I'm referring to is the probability of Sony giving PS Eye more room in the foreground of the Playstation experience. The new direction I'm referring to is related to how they're likely to market the Eye now versus before, how they can take this tech that they've been sitting with for ages and capitalize on it the same way Nintendo and Microsoft did on their first respective efforts.

In closing I'll say that people love to note that the Playstation Move is much better technology than the Wii Motion Plus. That's because it is. Yet it never made it on the cover of Time Magazine and absolutely dominated the sales of an entire generation. Sony could have invented the wheel and it wouldn't have affected how well the PS3 Move and Eye sold.

That is the discussion I'm having. Nothing to do with who was first to create and everything to do with who knew how to monetize.

Perfect example

http://imgur.com/OEkfEni.jp...

EZMickey1232d ago (Edited 1232d ago )

EDIT: Double post. My bad.

Hydrolex1232d ago

Freddy

B+
A-

for your essays. Goodjob !

Saigon1232d ago

@FreddyAintDead

Have you seen the tech demos for the PSeye on the PS3. I use to watch them way before all the additional "peripherals" added to it came out. The camera is actually on par with what the Kinect can do before the initial Kinect demo and what the Kinect can do today. Before the Move and Kinect came out, you truly did not need, as you say, "peripherals", in order to work or use the PSeye technology. If i am not mistaken, Sony added the "peripherals" towards the end to better help the PSeye with location. What is meant by this is it helps add more depth to the applied "peripheral", allowing better location for the user and interactivity. Techniacally this technology has been available since the PS2 days. The PSeye is not in no way comparable to the Wii sensor. The Wii sensor is only used for IR interactive placement (what the user inputs) not location. This is one reason why the Move and Kinect works so well because they apply location rules in the technology.

MrBeatdown1232d ago (Edited 1232d ago )

@FreddyAintDead

I mentioned the dual camera. The PS3 Eye had four microphones according to Wikipedia so there's no difference there.

You said it will be capable of facial recognition, and "likely" voice recognition. Those aren't much more than secondary features.

And if you're making a point that actually doing something of significance with the tech counts for something, what has MS done with it? Facial recognition? I can't think of anything. Voice? Mass Effect and Skyrim are the only ones that come to mind. Sony's had voice recognition in the Socom series. Hell, the whole Singstar franchise is based on voice recognition. It's hardly an MS idea, let alone one they did something above and beyond with.

So yeah, when it really boils down to it, there isn't much to the PS4 Eye I'd say is "inspired by Microsoft". Yeah, there's dual cameras now, but at the end of the day, it's still just a tech upgrade to something Sony has been doing for years, and Sony has done nothing to demonstrate it's anything more than that.

And no, I didn't miss your point. I just didn't bother with it. I responding to the "inspiration" thing. But let's talk about your point. You're trying to make some point about what Sony did with it, versus what Microsoft did with it. You're trying to compare a successful product to a more successful product.

The reality is that it's been a success. Maybe you should go through Wikipedia just to see how many games used the EyeToy and PS3 Eye. Hell, there are 110 games listed that use Move. Plenty of EyeToys and Move controllers have been sold.

Yeah, you can argue that the PS Eye it isn't as successful as Kinect, but I could just as easily make Kinect look insignificant in comparison to the Wii. You can argue that MS is doing a better job of cramming it down our throats by pushing it on TV and at every E3. But it doesn't change the fact that Sony's using the tech, and that they've had success. You say "Sony loyalists disregard" the success of Kinect, and fall back on patents and things like that, but here you are, trying to downplay Sony's use of camera tech, to make it sound like it's nothing compared to Kinect, and that the success levels of PS Eye tech and Kinect tech somehow invalidate the reality that camera-related gaming began with Sony.

-----------------
"The "new direction" I refer to is not physical technology, even if there are similarities I can point out between the new PS Eye and Kinect, the new direction I'm referring to is the probability of Sony giving PS Eye more room in the foreground of the Playstation experience. The new direction I'm referring to is related to how they're likely to market the Eye now versus before, how they can take this tech that they've been sitting with for ages and capitalize on it the same way Nintendo and Microsoft did on their first respective efforts."
-----------------

So marketing? You think Sony is going to draw inspiration from what MS did with Kinect and, what? Advertise more? Treat it like a big deal? You're basing this on what? You said "The direction Sony's going with the PS Eye is definitely taking inspiration from Microsoft," and yet, all Sony has done is release an image or two and some basic technical specs, and did absolutely nothing to demonstrate it's anything like Kinect, or that it will be pushed as anything of the sort.

It sounds more like you're just attempting to downplay Sony's contributions to camera-related gaming, and exaggerate their camera plans so they can be painted as the immitator in a situation where they clearly aren't.

Fatal-Aim1232d ago (Edited 1232d ago )

@FreddyAintDead
"What Kinect delivers is a different experience to Wii's Motion Plus or PS3's Eye Camera. Both the PS3 and Wii are dependant on peripherals or physical controls for their motion gaming to work."

PSeye capabilities:
1.) voice commands http://www.youtube.com/watc...

2.) skeletal tracking http://www.youtube.com/watc...
this one shows how target tracking is possible http://www.youtube.com/watc...

3.) head tracking http://www.youtube.com/watc...

4.) scanning objects http://www.youtube.com/watc...
also this shows a game using it http://www.viddler.com/v/e1...

Do you want me to keep on going or are you satisfied? Point is, there is noting Kinect does different other than locating the body on Z axis (limbs reaching out at the TV) and seeing the user when the light are out. There is nothing it does that the PSeye hasn't already done. Do you know why that is? Simple. Sony already experimented with the technology long before MS ever got their hands on it, and they wasn't satisfied with the result that they were already getting with their 2D camera. You can also check that out at the following:
http://www.youtube.com/watc...
and here http://itunes.apple.com/Web...

This new camera you speak of is not a Kinect device. It's still a 2D camera but because there are two of them, they can see the user in 3D or like Kinect, on the Z axis. It can also see the user in dark areas by using something called f/2.0 lens. So unlike "Kinect," this new PS camera doesn't need lasers to shoot out at the walls to see in 3D nor does it need infrared to see the user in the dark. So remind me again what is so special about it or where Sony copied it.

And FYI, Move and DualShock 4 simply increases your accuracy and at the sametime making your motions 1:1, something Kinect doesn't do.

Saigon1232d ago

@Fatal-Aim

These were some of the videos I was referring to, thanks for posting, bubbles...

I think the problem with this posting by FreddyAintDead is that most people like him don't realize the technology that Sony developed in the PSeye. I remember when the PS3 was first announced and how Sony was going to release an HD version of the PS Camera, PSeye. I looked at all of the tech that was applied in this device and was amazed how it was used. The sad part is that I thought it would go unrecognized as the last installment also did. And what happened, it did, until MS announced the Kinect. I initially thought seriously, Sony already has the tech, but it still happened. I think people need to do better research before they post anything.

SheenuTheLegend1232d ago

lol "kinect inspiring sony" lol
just imagine

Ayabrea1231232d ago

You make good honest points and I can't disagree but I do want to add one thing. Regardless what anyone does first, it's the gamers on the back end who get let down. So what, Sony did push the eye again and motion control when it was getting popular again. That's simple business, that's the demand and they want to capitalize on it.

However what Sony didn't do which I appreciate is make it its main focus. Microsoft had that dedicated market, until the Kinect. Families and casuals, including me like it so I did by it for the fun but it did cost Microsoft a little towards the end of this gen because they became to above themselves. I'm glad that Sony took other steps to not allow peripheral to define their brand. Unlike Nintendo and Microsoft, that's how they define their brand. As long as Sony keeps what's more important (games) coming, what does it matter how much they sold. I'm glad it didn't sell that well because if it did, that is what we would have to look forward to just like we expect from Microsoft.

jrbeerman111232d ago

flamebait article, next weeks top article.....

xbox borrowing too much from sony?

nintendo borrowing too much from apple?

samsung copying everything they ever make?

+ Show (12) more repliesLast reply 1232d ago
SephirothX211232d ago

Kinect is very different to PS Eye and substantially better. Its not a product for hardcore gamers but don't say it is a copy of EyeToy when they are very different. I am a Playstation fan but the facts are that MS made a greater financial gain from this generation than Sony did. The PS4's interface are looking more like the 360s than the PS3s and that's a good thing. The PS4's specs and games will set it apart from the next xbox. Sony are heading in the right direction and that's the main thing.

raytraceme1232d ago

Teh guys who microsoft WORKED WITH who were developing the kinect were working with sony before. The eye had nearly the same idea as kinect for gaming years before kinect came out.

http://www.joystiq.com/2006...

Primesense who is a private company really created a lot of the tech that is in kinect. NOT MS they made nothing they just bought the company who originally planned to make and release it for everyone.

SoapShoes1232d ago

raytraceme is right, it may be different in execution(and newer technology being 7 years newer) but the idea and the way the games play are the same.

madpuppy1231d ago (Edited 1231d ago )

Frankly, if you follow MS modus operandi, They are more a buyer of tech rather that a creator. Office: purchased company that made it., DOS, purchased from original creator.

well, here is a full list. MS looks more like Frankenstein's monster than a company dedicated to "creating" tech.

http://en.wikipedia.org/wik...

Ezz20131232d ago

this article prove that the gaming media have no clue what the hell they are talking about

The_Infected1232d ago

They can borrow all they want as long as its not pay to play;)

MYSTERIO3601232d ago

''.....Sony decided to use methods that have already been done, and quite well I might add, by the Xbox 360. The controller has the grip and curves of the Xbox 360 controller''. Since when did the 360 controller have grip?

ALLWRONG1232d ago

Cloud
Trophies
Kinect
Smartglass
PSN
Marketplace
Video streaming
Music dl
Movie dl
Wii Mote
HD
Apps

Yeah! Sony doesn't borrow anything!

Rainstorm811232d ago

And I'm guessing u think MS or Nintendo created all of those?

That's like saying " well the Dreamcast came with a modem first so, PS2 PS3 Xbox ,xbox360 Wii and Wii u all copied by going online"

Stupid...... right?

Hicken1232d ago (Edited 1231d ago )

So... which of the companies had cloud first?
Video streaming?
REAL HD?
Multimedia functions?
Motion gaming?
Movie downloading?

Roughly a third of your list came out of Sony FIRST. And what you'd LIKE to attribute to Microsoft or Nintendo(like Trophies) were in games before they were part of consoles. And some of them- like apps- aren't exactly things to be proud of, or are hardly worth mentioning- like the poorly selling Smartglass.

Edit: Let's go down your list, shall we?

Cloud Storage: brought to consoles by Sony

Trophies: done by at LEAST the Star Ocean series last gen, among other games; Microsoft can get credit for making it an integral part of their console, but they didn't introduce the idea to consoles.

Kinect: C'mon. Do we have to go over this again? Sony did the motion sensing camera first last gen. GOOGLE IT.

Smartglass: Oh? So you're saying Microsoft WASN'T last to the off-TV playing party? Couldda sworn Nintendo experimented with it and Sony took it further with Remote Play.

PSN/Marketplace: Um, that's a necessity for a digital online service. In that respect, it's not copying.

Video Streaming: Explain. Do you mean streaming from online? Because that was Sony. Now, maybe you mean connecting to a PC. I dunno who was first there, but streaming straight from a website was Sony first.

Music/Movie Downloading: Not based on the system that was OUT first, but which system DID IT first; otherwise, you could make the erroneous claim that the 360 had a web browser first. And while it's true the Xbox DID have the ability to rip music, I don't recall ANY system ripping video until PS3.

Move: Demoed BEFORE the Wii.

HD: The PS2 had it first; the PS3 had HDMI(TRUE HD) first.

Apps: Application. Program. PS3 uses virtually the same setup as the PSP for this, which is older than the 360; using your nonexistent logic, Sony would have done it- in a gaming console- first.

You wanna maybe go read up on some of this stuff first, and try again?

ALLWRONG1232d ago (Edited 1232d ago )

Hicken! Prove what I said wrong. Everything I listed someone else started first and Sony copied. I know you Sony guys love to pretend and wish Sony started everything in the stone age.

You Sony guys are so delusional in that little box world you live in. You refuse to accept Sony copied something, even when it's so blatantly obvious to the rest of the world. Other than Blu-ray, Cell, and the controller, everything on the PS3 is copied... everything!

Cloud (Sony bought in to cloud, MS helped start it)
Trophies (no console in the history of gaming had a universal reward system before 360)
Kinect (PS4 Kinect clone stop trying to deny it's existence)
Smartglass (Sony just copied it check N4G for the news)
PSN (direct rip off of Sega, Live and Steam)
Marketplace (Live started it)
Video streaming
Music dl (360 was out first)
Movie dl (360 was out first)
Wii Mote (Move)
HD (360 was out first)
Apps (copied by Sony)

I'm just going to jump ahead and say that's what I thought.

+ Show (1) more replyLast reply 1232d ago
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ShugaCane1232d ago

"The PS Eye looks like Xbox360's Kinect"

The EyeToy. Does it ring any bells ?

Jek_Porkins1232d ago

Ya, Eyetoy looks a lot like PC camera's that were around int he mid and late 90's.

Rainstorm811232d ago (Edited 1232d ago )

Yet it innovated awkward motion gaming before even the Wii and Kinect.

http://youtu.be/ARD935U83p

http://youtu.be/Au4d5anfjnA

LLS at the second vid buddy thinks he's a ninja.....and doesn't it remind you of this

http://youtu.be/zk5e1jXrCGE

thebigman1232d ago

The PS Eye even came out before the Kinect when the PS3 launched

remanutd551232d ago

It seems to me that whoever wrote this article has just started gaming this current generation lol.

amiga-man1232d ago

As long as Sony don't copy M$ online tax, I will be trusting Sony and the PS4 to innovate and cater for my gaming needs.

etownone1232d ago

Makes sense.

Everyone copies off each other.
The problem controller definitely needed an overhaul, so far, looks to be perfected.

And yeah, new pseye copied Kinect.
And MS Live Cam copied Sonys eyetoy.

It is what it is.

Rainstorm811232d ago

You can use motion controls with the live cam?

wishingW3L1232d ago (Edited 1232d ago )

the live cam was just a webcam for chat. Eyetoy was for games not just for chat.

https://www.youtube.com/wat...

BlackTar1871232d ago

Why are people so bad at life?