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30°

Recommendations of the Week 3-15-13

This edition of Recommendations of the Week, brought to you by Google Reader, features an angry Spartan, a former Queen of Blades, baby necromorphs, and a succubus.

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170°

$15 horse for WoW made more money than StarCraft 2: Wings of Liberty

Jason Hall, currently an indie developer and former Blizzard employee, has been sharing some really interesting stories from his long career in the industry for a while now. Some of them are truly insightful, while others may seem depressing.

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Emilio_Estevez156d ago WhoDisagree(0)Agree(0)
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Sciurus_vulgaris156d ago

I’m a little shocked that StarCraft 2: Wings of Liberty sold only around 6 million copies. The original StarCraft did over 11 million. Maybe Blizzard was too leisurely in releasing StarCraft 2? Starcraft 2 came out 12 years after it’s predecessor.

Plague-Doctor27155d ago (Edited 155d ago )

Im surprised too. Starcraft was still a huge name in 2010. It was kinda the only new RTS around and other genres like MOBAs hadn't really kicked off yet. I do remember at the time sentiment around the game was
pretty angry the game was being split into 3 but I doubt that would have impacted sales to that degree

Sciurus_vulgaris155d ago

For a long time I believed StarCraft II sold on par or better than its predecessor. There was so much hype for the game. Plus it had a pretty strong E-Sports scene for a few years.

Myself and half a dozen friends all bought StarCraft II: Wings of Liberty and played it religiously for a full year. While I bought the expansions, most of my friends did not. RPGs seem to be a generally low selling genre.

Nerdmaster155d ago

I'm not shocked at all. This was an early example of Blizzard being greedy. Instead of releasing a complete experience, splitting Starcraft 2 in 3 parts so it could make us purchase it 3 times if we wanted to know the whole story and play story mode with the other races.

Sciurus_vulgaris155d ago

I originally had that stance. However, Wings of Liberty, was just as long, if not longer than StarCraft 1. The expansions were of decent length too and added a good amount of additional content.

il-JumperMT155d ago

and people wonder why we are having mtx in everything. i blame the people who actual buy them.

Nerdmaster155d ago

It's interesting he used Brazil as an example of the importance of regional pricing. Nowadays many companies on Steam are setting their prices in Brazil as high as, if not more than, their price in USA. I simply refused to buy a few games when I noticed that's the case.

Extermin8or3_155d ago

This right here is the fucking problem.

154d ago
100°

Why Dead Space 3 Will Be the Hardest to Remake

If EA and Motive Studio plan on remaking all the main Dead Space entries, they have to change a lot of what made Dead Space 3 so divisive.

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DefenderOfDoom2408d ago

Simple, do not bother with a Dead Space 3 remake. Rather have a new entry for Dead Space.

myfathersbastard408d ago

Yeah I agree. Make a dead space 3, but have an original story/setting. They’ve proven they can do the game justice, and I think they could evolve 2 in a good direction, keeping a similar tone. I’d love s Dead Space 2 and 3 though. The remake was fantastic. Top tier remake, up there with RE2.

jznrpg408d ago

Remaking 3 would need to be a reworked and somewhat changed remake as 3 was flawed in most peoples eyes and the worst entry.

Ninver408d ago

It's the worst in the series.

60°

Dead Space 3, A Ten Year Reunion

WTMG's Kyle Nicol:

"Was Dead Space 3 really that bad?

Well, it’s a complicated question. Dead Space 3 is undeniably the weakest of the trilogy. It’s a game that deviates so far from the original formula, that it throws a lot of what made Dead Space special in the first place out of the window. Although, where it does make up for it is one of the best cooperative shooters on the market, even after all this time. Do I recommend playing this game ten years later? Hell yes. But make sure your expectations are in the right place. It has a lot of problems that bring it down."

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