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Miyamoto explains why Luigi’s Mansion 2 isn’t on Wii U

Nintendo Insider writes:

As promised, Shigeru Miyamoto made an appearance on last night’s GT.TV, discussing Nintendo’s plans for the Year of Luigi.

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caseh1291d ago

'Maaaaaarrrrrriooooooooo?. ....mario?' :D

adorie1291d ago

Game should have been on Wii U, the tab-troller-let would have been a perfect accent to the game.

PS4isKing_821291d ago

I really wanted a sequel to this game for years but not on a handheld. It would be so much more immersive on the wiiU.

MasterCornholio1291d ago

Nintendo should have adopted cross buy from Sony and released this game on both systems.

Dj7FairyTail1291d ago TrollingShowReplies(3)
PopRocks3591290d ago

They probably never optimized it for the Wii U. I would only see Nintendo adopting cross-buy if they had a lot of games that were shared across both platforms and so far the only game thus far that has it is a 3rd party Capcom game. I think Smash Bros. may be the only Nintendo developed game with both the 3DS and the Wii U in mind.

kB01291d ago (Edited 1291d ago )

This game is fine on 3DS, but it better have circle pad pro support.

I really just think that it was easy to recreate the engine on the 3Ds, because of the very similar power between WII/Gamecube and 3Ds also played a pretty big roll.

It would be nice if the Wii.U had it's own version, but I'm glad it never came to the Wii.U...I could just see a quick port...or a Luigi's that was underwhelming compared to 3Ds.

If the Wii.U got it's own version, it would need the game build fromt ground up with the Wii.U arch playing a vital roll.

If Luigi's came to Wii.U, this would be a Wii.U bought by me:)

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