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Crytek: PC devs have the advantage over Xbox 360 devs on next gen consoles

OXM UK: "Spoiler: consoles and PC are not, in fact, chalk and cheese. True one works out of the box while the other requires on-going tinkering, but strip away the interfaces, peripherals and moulded casings and it's all just plastic and silicon at the end of the day, right? According to Crytek boss Cevat Yerli, next generation consoles will have even more in common with desktops - and as a consequence, PC-centric developers will actually be 'more comfortable' with the new tech than console veterans."

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ShugaCane1803d ago

"I'm already talking too much"

Yeah, you can stop there. For good.

dirigiblebill1803d ago

Heh. I've met the man and he's genuinely not as obnoxious as he sounds sometimes. I think it's partly a problem of English not being his native language.

Kalowest1802d ago (Edited 1802d ago )

WTF is Crytek talking about??? Alot of PC devs like developing for the Xbox consoles because they're similar to PC/desktops(they also all run DirectX).
What devs are at a disadvantage? Most devs this gen also made PC games(mostly ports, but still).

CD Projekt released TW2 on 360 because they could easily port to it, Same for Runic Games's Torchlight and 4A Games's Metro 2033. Alot of PC devs ported to the 360 first, and have upgraded their engines since then to run on PS3 and next-gen consoles.

I hate Crytek

TI_211802d ago

Are you ignoring the facts on purpose?
Devs which mainly focused on consoles simply aren't as familiar with the "new" hardware as devs which already spent there time with hardware which has similar power.

starchild1802d ago

You don't know what you are talking about.

I heard this nonsense all generation about how the 360 is just like a Pc and that is why it is easy to port between the two.

In truth, the 360 is not as similar to PC architecture as some of you seem to think. The upcoming PS4, on the other hand, is using typical PC architecture.

Developers who have a lot of experience working withing that environment WILL have an easier time working on PS4.

The reason The Witcher 2 was released on the 360 and not the PS4 is because the PS3 architecture is difficult to use and has a few weaknesses that make a game like The Witcher 2 very difficult to port over.

Although the PS3 is more different than the 360 in comparison with PCs, they are both quite different than PCs.

Nothing the Crytek boss said is unreasonable. You are just ignorant.

1803d ago Replies(3)
SlyFamous021803d ago

Sure they do. I can hear ND and co. laughing their a$$es off right now.

Fishy Fingers1803d ago (Edited 1802d ago )

I hate listening to Crytek, that's why I make a point to click on the articles just to bitch about it.... Take that Crytek...

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