30°
Submitted by zerocrossing 681d ago | opinion piece

How trial and error helps and hinders in video game design

"Small doses of trial and error in video games can be perfectly acceptable, and may even help build tension in certain circumstances -- but lay on too much randomness and the fun can really begin to fall apart." (Culture)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Top 10 Ways To Earn Money Playing Video Games

4m ago - With so many people playing video games these days, there are now great ways you can turn your h... | Culture
10°

Top 10 Satisfying Villain Deaths In Video Games

9m ago - There's not much that can compare to the feeling of seeing a despised villain meet their fitting... | PS2
10°

Citizens of Earth Review (Wii U) | NWR

9m ago - NWR: "The game is split up between world exploration and turn-based battles. Every citizen has u... | Wii U
10°

Top 10 Ways For Getting Into The Videogame Industry

9m ago - Want to get into the video game industry but don’t know where to start? Well with a little help f... | Culture
Ad

See what games are coming out in 2015

Now - Visit our release calendar to see what games are coming out in 2015. | Promoted post
10°

Citizens of Earth Review (3DS) | NWR

9m ago - NWR: "This RPG is essentially a parody of EarthBound that manages to hit most of the right notes... | 3DS