MMGN: SimCity’s shambolic launch will go down as one of the biggest gaffs in PC history. A week after launch, we’ve finally been able to spend a decent amount of time creating cities and ruining lives. We’ve also decided that the “always online” approach is unforgivable and has tarnished what is otherwise a decent social simulation, but that doesn’t mean SimCity isn’t fun.
Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.
The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”
EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.