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How Dark Souls’ Tutorial Communicates More Than Just Controls

I’ve been here before. Its tricks and traps are notched into my mind and its hidey-holes leap out as if illuminated by spotlights. I’ve stalked these lonely halls with a dozen different avatars and now familiarity is etched into the Undead Asylum’s sodden brickwork. As I trudge through Dark Souls’ foreboding prologue I’m steered by a sense of grim déjà vu. Where I once blundered ham-fistedly, I now carve a bloody trail with flexes of muscle memory and precisely timed ripostes. I’ve grown since I first came here, and escaping the Asylum’s cloying grasp has become effortless: a molehill worn down from a mountain, but it wasn’t always this way...

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Community1230d ago
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MysticStrummer1230d ago

Nice article about a fantastic game.

StrawberryDiesel4201230d ago

I don't know which is the better game, the originator Demon's Souls or the vast sequel Dark Souls.

NeXXXuS1230d ago (Edited 1230d ago )

I don't think Dark Souls was a sequel. Both games are different in terms of story. Still, both are amazing games.

MestreRothN4G1230d ago

Demon's Souls atmosphere puts it way above any contender.

NeXXXuS1230d ago

That doesn't mean it's a sequel though. Biggs and Wedge appeared in several Final Fantasy games.