Anodyne Review at CalmDownTom

"The idea of a light-hearted plot is dispelled the first time you are required to murder an innocent NPC to progress further. From then, the game starts to get more unsettling, NPC chatter becomes incoherent and deranged, the music get more eerie, and tasks Young is given become disturbing. There is even a section of the game that is genuinely scary. ", says CalmDownTom

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