60°
Submitted by leonHurley 405d ago | interview

Bioshock Infinite’s Ken Levine on compelling narrative, companions & what makes a game memorable

OPM: We chat to Ken Levine about all things relating to Bioshock Infinite. Out interview covers everything from the outbreak of development gossip to the religious nature of the game, making Elizabeth believable and why first person is the best way to tell a story. (BioShock: Infinite, Ken Levine, PC, PS3, Xbox 360)

joab777  +   405d ago
U and irrational make a great story, ken. Its your painstaking and relentless pursuit of perfection that make yoir games so amazing. I cant wait for this game. I know everyone at Irrational is nervous and the expectations are through the roof, which either spells disaster or brilliance...my money is on the latter.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
10°

Mobile adventure games - spring 2014

16m ago - Mobile platforms have been getting exciting adventure game releases past few months. Many of thes... | iPhone
20°

The Future of Gaming, 1982 Style

16m ago - Max Level: Wow, the 80′s really had some high hopes for the future of video games in the 90′s onw... | Culture
10°

IM PLAYIN Podcast Episode 12 – Fishtastic

17m ago - IM PLAYIN brings you their twelfth episode of the podcast. This week they chat about Goat Simulat... | PC
10°

Legend of Crouching Dragon – Parties failed to reach agreement

27m ago - As reported earlier this year, Blizzard Entertainment and NetEase (Blizzard’s partner in China) f... | PC
Ad

Enter to Win a PS4 and More!

Now - We are buying one lucky N4Ger a PS4 just for commenting on any N4G story! | Promoted post
10°

6 things that made the Game Boy great

28m ago - BT Games: "To celebrate 25 years since the launch of the original Game Boy, we take a look at the... | Retro
Related content from friends