60°
Submitted by leonHurley 844d ago | interview

Bioshock Infinite’s Ken Levine on compelling narrative, companions & what makes a game memorable

OPM: We chat to Ken Levine about all things relating to Bioshock Infinite. Out interview covers everything from the outbreak of development gossip to the religious nature of the game, making Elizabeth believable and why first person is the best way to tell a story. (BioShock: Infinite, Ken Levine, PC, PS3, Xbox 360)

joab777  +   844d ago
U and irrational make a great story, ken. Its your painstaking and relentless pursuit of perfection that make yoir games so amazing. I cant wait for this game. I know everyone at Irrational is nervous and the expectations are through the roof, which either spells disaster or brilliance...my money is on the latter.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

New Planet Minecraft Project Contest - Underwater Wonderland Now Live

12m ago - Planet Minecraft has released their 11th building contest. Steve needs your help in constructing... | PC
20°

Go adventuring and treasure hunting in Sacred Artefacts: Tactical Challenge

13m ago - Sacred Artefacts: Tactical Challenge is a tactical RPG that has just joined the Square Enix Colle... | PC
Ad

Gamepedia

Now - The largest video game wiki platform on the web, featuring hundreds of community-driven wiki projects. | Promoted post
30°

How does the size of Star Citizen compare to other titles?

19m ago - That’s right, Star Citizen will require a whopping 100GB of free drive space just to install on y... | PC
30°

Star Trek Online: New Fleet Armada

19m ago - Players' prayers have been answered: today, Star Trek Online introduced a new armada system that... | PC
30°

Five Things That Simply Must Improve in WWE 2K16

19m ago - TTZ: WWE 2K15 was a severe disappointment barring the Showcase Mode. TTZ suggests five major impr... | Xbox 360