WC: In the wonderful world that is nature, we have something called the ecosystem, where everything is interdependent on everything else. The wonderful world that is video gaming runs in a similar way. Game developers create games, game players pay money to play those games, and that money goes back to the game developers enabling them to start the cycle again. It’s a beautiful thing to watch, it really is.
However, there are a few hiccups in this marvellous symbiosis which sometimes cause the whole system to collapse in a mess of bitter reviews and bargain basement titles. Most, if not all, of the hiccups are caused by the developers failing to understand exactly what players are like, so here is my attempt to smooth over these troubled waters (and mangle many more sayings) by pointing out ten things that game developers wrongly think about players.