Ed Smith of IBTimes UK writes:
"The incredibly patronising point I'm trying to labour here is that computer games are for women, too, whether it's to play them or work on them or write about them or whatever. But despite how glaringly obvious that will be to most people, there's still plenty out there, particularly in comment sections and on forums who can't seem to get their frankly reptilian brains around the INCREDIBLY BASIC concept that women and men are equal. So, thank God that over the last week in the game industry we've seen a proliferation of feminist dialogue.
"Women's Week" as nobody is calling it except me was spearheaded by Tomb Raider, a superb game by Crystal Dynamics which does precisely the right thing by emphasising Lara Croft's human qualities over her feminine ones. Gone are the big eyes, the round boobs; the waist that looks like it's slowly being sucked in by a black hole, and in their place are fear, intellect and compassion."