GE: "Square Enix has opened an official website for the newly announced Drakengard 3."
Is that a portable game? The screenshots look bad.
Looks as "good" as Neir did. And its the same team. Nevermind that its 4-5 years later...
The team that developed Nier no longer exists. And before the idiots start disagreeing with me. Cavia, the developer of the original Drakengard and Nier games, is no longer an independent studio. It was absorbed into parent company, MarvellousAQL. So I really don't care if you disagree with me. If you say that the developers of Nier made this game you're factually wrong.
Most Japanese developers have much smaller development teams and budgets. This means they have to carefully allocate resources: do they spend X amount of time and money making games look pretty as the expense of gameplay, or Y amount of time and money making gameplay and narrative and sound awesome at the expense of texture resolution, animation quality and visual effects? ... This isn't just a sequel to a niche PS2 RPG series. It's from the same developers who gave us Nier, one of the finest JRPGs this generation. Show some respect. EDIT: Okay, so I'm wrong. It's not from the people that made Nier. It's from the people that made Deadly Premonition. So it's probably gonna suck. The Drakengard series & Nier were developed by Cavia, which disbanded in 2010. le sigh.
So MarvelousAQL is making this game? I can't find any formal statement (not that I've looked too closely yet, I admit)
It's developed under the banner of Access Games, but the team is comprised entirely of ex-Cavia developers. Namely Taro Yoko (who also directed Nier), producer Takamasa Shiba, character designer Kimihiko Fujisaka, and music composed by Keiichi Okabe.
Thanks for that Catoplepas - good to hear the team has stuck together. Fingers crossed this one is a big success.
Okay... here's the long and short of it. Cavia split off from AQ Interactive in 2005 to make games. Cavia was re-absorbed back into AQ Interactive in 2010. (AQ Interactive remained as the 'parent company' for Cavia). In 2011, AQ Interactive merged with Marevelous Entertainment to become Marvelous AQL inc. They produced games like Rune Factory 4 and Fate/Extra CCC. Drakengard 3 is being developed by Access Games. Their development team consists of former staff from Kojima productions and Deep Space. ...Confusing.
It does look portable gameish. Character models looks pretty ok but the textures on the ground look bad though. Probably cause of the scale of the game is gonna be huge like previous games.
it's like Drakengard in HD graphics. I'm being dead honest cause those textures look exactly like the ones in Drakengard 1 and 2. FYI, this game is 60% complete.
Honestly I don't think Drakengard was a game that stood out for it's graphics (or any Cavia game for that matter). So even if it has shitty graphics, it will still have an awesome gameplay and interesting set of characters and a twisted storyline one can enjoy assuming they try and keep that Drakengard feel to it.
I hope this game comes to Europe and North America!
The two characters seem to be coming from one of this anime featuring magical girls and I don't like it at all. I would have loved a bad-ass hero like Caim. I hope the story is going to be as mature and macabre as that of the first two episodes.
I'm betting this game doesn't even leave Japan. Square both wont allow it because of sub-par graphics, and an expected low interest. Edit: The two Drakengard were on PS2, and Nier was early this gen. And given Square's attitude towards Western gamers, unless they slap "FF" on the title, they aren't going to waste money translating it. Then again if the Deadly Premonition remake sells maybe that will be enough.
Square Enix published the first two and Nier. All "sub par" (in your opinion. I like the dark, bleak visual style).
Drakengard 2 was co published with Ubisoft.
Well, all they really need to do is put some proper english subs and I'll just import it. I never understood that about game development in Japan or any kind of general. If localization is a hassle, just put decent translations and it'll sell overseas just as well. Hell, most of the english localization and voices for the most part sucks. With certain exceptions naturally.
"Decent" is the key word. There have been tons of translated sub-titles that are utterly incomprehensible.
This may be a possible Vita version.
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