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Submitted by Sako 773d ago | opinion piece

Where The Alien License Is Going Wrong In Games

Eskimo Press: The Alien universe enjoys a large and devoted fan base around the world. Of course there are a lot of gamers that are into Alien, and hopes are always high when a new Alien game is announced. Sadly, the past years have not been kind to those of us that look forward to new games based on our favorite extraterrestrial creature.

The latest Aliens vs Predator (2010) offered some fun, but suffered from several flaws that doomed it to fps mediocrity. I don’t even have to go into how disappointing the recent Aliens: Colonial Marines was. There have been some good games in the recent years, like the underrated Aliens: Infestation on the Nintendo DS, but the best “big” games were the Aliens vs Predator PC games from ’99 and ’01.

Many of us would love to see a new awesome game based on the franchise, and we want something fresh rather than the rehashed ideas that have defined Alien games of late. (Aliens Vs Predator 2, Aliens vs. Predator, Aliens vs. Predator Classic 2000, Aliens: Colonial Marines, Nintendo DS, PC, PS3, Xbox 360)

Tzuno  +   773d ago
Is going to wrong developers.
NYC_Gamer  +   773d ago
I believe Creative Assembly will do great with Aliens
Soldierone  +   773d ago
The only way it does well is if it goes to a developer that wants to make a really good "horror" game. Something like what Insomniac did with Resistance, but instead of creating a new IP they want to give it up to an already established base. So they can't create anything "new" in terms of alien creatures etc....

Until then it will more than likely be stuck in generic hell.
BlueTemplar  +   773d ago
I think the problem with making a game around the Alien films is trying to keep things varied when you've only got one (admittedly fantastic) enemy to battle throughout the entire game, with just a few variations.

I think thats probably why the best game so far imo, is Aliens v Predator 2 as that throws a different enemy into the mix and keeps the separate campaigns short and sweet.
aLucidMind  +   773d ago
I would love a first-person claustrophobic, survival-horror game. As much as A:CM sucked, anyone who played it has to admit that The Raven level where you have to run from the Xenomorphs was very well-done in atmosphere and everything (it was the only level that showed the true potential the game could have had).
e-p-ayeaH  +   773d ago
A sort of a point and click game mixed with FPS gameplay mechanics could do the trick.

puzzles and shooting but difficult ones.
aliengmr  +   773d ago
I would go the Dead Space 2 route. Minus the set piece encounters. Focus on survival and puzzles.
BootHammer  +   773d ago
I have faith a dev at some point will bring a dark, gritty survival horror based Aliens game to all platforms. The world and creatures they have access to encompasses all the perfect ingredients for a terrifying experience if developed in the right hands. Maybe next gen...
Canary  +   773d ago
Not a fan of the Aliens franchise, but it seems pretty obvious to me that the problem is that the Aliens setting works best for survival-horror type gameplay (as humans) and/or stealth hunting gameplay (as aliens).

Shoehorning the setting into generic shooter territory will always fail, no matter who the developer is. Best case scenario for Colonial Marines was a cheap Halo knock-off.

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