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Submitted by TimmyShire 553d ago | review

SimCity Review - NowGamer

NowGamer: "Before we go into our SimCity review proper, it's worth pointing out - just in case you weren't already aware - that the game has had quite a number of launch issues.

Thanks, in large part, to the required always-on internet connection, SimCity is not a game for anyone who refuses to accept such an unnecessary and forced method of DRM.

To those people, SimCity is a 0/10 and absolutely shouldn't buy it. There's no guarantee the servers will become 100% smooth, nor even that the game will work once the servers are inevitably closed, whenever that may be." (PC, SimCity) 7.5/10

Deathdeliverer  +   553d ago
Call me crazy but I am having no issues with sim city and I love it. My only complaint is individual city size. Too small in my opinion.
Rebo00  +   553d ago
Commuting not working properly, freight not shipping to other cities properly, mass transit poorly programmed (there was a post from Maxis about this), water reserves not being replenished, utilities dropping on and off when being bought from another city, traffic always taking the shortest route even though they could go around all the traffic.
Some are down to bad game design but apparently a lot is just due to the server latency and stability issues so hopefully will be resolved after a few months.
I played the game from launch in UK, at least when I could get on, I enjoyed it but a lot of the above just annoyed me so I've stopped playing it and will start again when they've fixed it all :p
scritty  +   552d ago
Traffic jams (with no reason - cars just stuck - you have to delete the road). Every sim going to the same job - and going home to the same couple of houses. Cities working with ZERO industry and commerce. Pathfinding for both sims and vehicles broken. You can watch a car go around and around for days and get no where and do nothing. Inter city relationships not working. Unable to sell all your spare resources to other cities even though they have the cash to buy it and the ability to transport it (and the need) it just doesn;t work. Simoleons (cash) going "missing", servers rolling back for hours losing whole afternoons of city building.

The - Game able to work offline for UP TO AN HOUR at a time laying lie to Maxis nonsense about "most of the simulation being carried out server side" For individual cities...which is what 90% of players are interested in - this just is plainly and provably untrue.
Unplug your internet connection once you have started a game and I bet you get AT LEAST 20 minutes of play - many are getting 40-60 minutes with no internet - then a 2 second reconnect is all it takes to continue once the error occurs (you can safely unplug your internet connection again afterwards for another 20-60 minutes).

What is happening in that 2 seconds that "does all the work" Well clearly it doesn't. That 2 second burst of internet can barely be enough time for just checking you have an internet connection, synching a save file and letting you carry on. EVERYTHING IN INDIVIDUAL CITIES IS DONE ON YOUR LOCAL PC so why are Maxis lying about single player single city game not being possible when it clearly and provably IS!

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