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Why You Shouldn’t Underestimate: Dead Space 3 | Analog Addiction

Analog Addiction writes: "I wasn’t sold on Dead Space 3. From the moment it was announced, I had absolutely no excitement for the game’s existence. Strange, coming from a big fan of the core Dead Space series, but nothing got me energized about the series’ return. I felt Dead Space 2 left Isaac Clarke on a strong note, having faced his demons and survived. What better way to send a character off than seeing them overcome their issues. Though I personally wasn’t a fan of Dead Space 2 in general, I felt the narrative was not only stronger than the original but it made a great deal more sense as well. The rest of the game felt like a paint by numbers activity- Necromorphs jump out here, doors will seal here etc. It never felt like it revolutionized the franchise and it seemed to lack the atmospheric intensity the original provided.

Funnily enough, Dead Space 2 was at its strongest when it revisited the Ishimura. That sequence alone made my experience more rewarding. It brought back that unpredictability, that intense atmosphere and that ability to make you feel uneasy- something the first two games did exceptionally well."

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CustardTrout1294d ago

It's not underestimating if it's actually terrible

Jamiex661294d ago

I found it to be a fun experience, especially the cooperative campaign. Comes down to personal tastes I guess, was much better than I had anticipated.

Xaphy1294d ago

Im in the last chapter and frankly I cant say I enjoyed it like I enjoyed the first 2 games. Its not a bad game but its just not like the previous dead space games I played. Enter a room, shoot necromorphs coming at you from all directions, and then repeat in another room.

Jamiex661294d ago

I personally enjoyed it more than 2, I felt 2 never had that spark that the original had. 3 doesn't exactly feel like either games, but it provides a great deal of fun, especially playing with a friend.

Root1294d ago

So if it dosen't feel like the other games then it's a bad game. It's supposed to be a sequel to Dead Space, not spin off or a new IP. If it dosen't feel like Dead Space then it's not good

"but it provides a great deal of fun, especially playing with a friend."

Same thing people said with RE5....point is with a game like this you shouldn't NEED to play co-op to make it fun

AlienBlaster1294d ago

For me Dead Space 3 is the best game in the franchise by far. Maybe because I never considered Dead Space games as survival horror, the games were tense as f..k, but never scary like Amnesia or Penumbra games. Dead Space 3 offers the longest campaign, better pacing and variety than previous two titles, much better combat coupled with the best weapon crafting system I encountered so far in videogames. The only thing lacking is the main story, which felt forced sometimes, but the secondary story which focused on SCAF forces expedition on Tau Volantis was executed beautifully.

Jamiex661294d ago

I personally enjoyed the original more, but I agree with everything you said. I think some environments could have been less similar (Flashback to ME1 side missions in this game at times) and maybe stronger side characters. But overall it was an extremely fun experience and offered a, as you said, awesome weapon crafting suite.

brich2331294d ago

Dead space 1 and 2 were better than 3 in my opinion, and had the better scores.

Metacritic scores Xbox 360
DS1 90
DS2 89
DS3 78

User Scores Xbox360
DS1 8.7
DS2 8.5
DS3 6.2

admiralvic1294d ago (Edited 1294d ago )

While there are a lot of over rated and under rated games out there, Dead Space 3 is not better than people give it credit for.

ABOVE ALL, the game has too many shortcuts / glitches / exploits that can make a "challenging" experience rather boring. To give you an idea...

The game had an unlimited ammo glitch. (One you could 100% accidentally do and you might not even notice with the amount of ammo the game gives you.)
Many people noticed you don't consume ammo when enemies aren't around (might have been patched).
DLC suits give you max slots.
Going into the arena will enable you to purchase +2 / + 2 items as early as chapter 2.
Friends can give you practically anything.
Devil Horns work on all other cycles without any patches and will be usable if you merely delete the patch and obtain it prior to reinstalling the patch. (Though I think simply making a save where it says it was unlocked is enough)
Several infinite spawns, which ALSO give you items on pure survival despite the game saying that doesn't happen.
Scavenger bots are easy to abuse. Just drop 1 down every 10 minutes and buy DLC packs with rations and you'll seriously never have to worry about anything.
DLC weapons work in classic.
MIcrotransactions.

Even the unlockable rewards makes the game progressively less interesting.

Beat Classic = Nearly unlimited hand cannon that 1 hits virtually anything in the game.
Beat Pure Survival = MK 2 versions of almost every item in the game, almost every MK 2 item given to you from the start, material head start.

If you really abuse everything listed here, you can quite literally speed run hardcore without even worrying about Health, Ammo or materials, which is a serious turn off. (even if you don't believe in glitches)

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