Analog Addiction writes: "I wasn’t sold on Dead Space 3. From the moment it was announced, I had absolutely no excitement for the game’s existence. Strange, coming from a big fan of the core Dead Space series, but nothing got me energized about the series’ return. I felt Dead Space 2 left Isaac Clarke on a strong note, having faced his demons and survived. What better way to send a character off than seeing them overcome their issues. Though I personally wasn’t a fan of Dead Space 2 in general, I felt the narrative was not only stronger than the original but it made a great deal more sense as well. The rest of the game felt like a paint by numbers activity- Necromorphs jump out here, doors will seal here etc. It never felt like it revolutionized the franchise and it seemed to lack the atmospheric intensity the original provided.
Funnily enough, Dead Space 2 was at its strongest when it revisited the Ishimura. That sequence alone made my experience more rewarding. It brought back that unpredictability, that intense atmosphere and that ability to make you feel uneasy- something the first two games did exceptionally well."